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Partyus

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A member registered Feb 19, 2023 · View creator page →

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Yeah the idea was that you are looping every time you create a replica and revert to the start, but I agree it would have been good to integrate the theme into other details too.

Yea it felt a little awkward with dash and jump and 2 all in one column. 

My sixth sense was accidentally enabling 2D mode (revealing the text) while trying to double jump and move to the right at the same time, then I assumed that 3D would work too.

Big fan of Dr. Ragebait in the corner. Really solid platforming and game feel. Good stuff!

Damn it I knew I was forgetting something. Anyway thanks so much and good to hear that someone other than me can complete level 12! (12 did not playtest well)

Great experience when playing, love the background art and music. Making loops is super satistfying, and my only gripe is that I always die before I do my first cashout (I have a true gambler's spirit).

Solid gameplay and really cool idea with the bullets circling around. I would've liked a little bit more of the mechanics to be explained or shown to me, but it was also cool trying to figure it out for myself.

Wow, how did you pack this much polish into it? This feels like a full game and I really enjoyed the complete experience. Visuals, audio, gameplay, juice, theme fit, ending - all amazing!

Awesome visuals and music, and nice calm cozy gameplay. Clearer objectives or pressure might have been nice, but it does work as a nice laid back chill experience otherwise, which I don't mind!

No problem. The missile behaviour is honestly a small thing anyway, I was seriously too focused on the stunning polish, feel, and visuals for this game. Can't believe it's only your first game jam!

Cool ant simulation, not exactly sure how to manipulate them though.

I wish there was more, amazing work! I loved exploding my coworkers!

This was a fever dream to play through but I loved it. 10/10 the vacuum completed my life.

Cool game! Love the art and the style. The platforming is solid and I love the integration of the loop theme and the additional mechanics that are unlocked each run. I had a good laugh when I pressed the wrong buttons and accidentally unlocked 3D before I was supposed to, but I still played through all the parts and found it pretty fun.
I think the control scheme could use a bit of work for ideal hand positioning, but other than that it felt good.

Awesome visuals and atmosphere! I like watching the crazy space battles and bullets fly everywhere. Sometimes the defenses seem to get distracted shooting at rockets (which they can't hit) and never are able to destroy the enemy, but that might be on me for not saving up enough for a rocket.

Cool game! I like how traveling around in a circle spawns the waves, super unique. Fighting off billiard enemies is fun too, and the variety is neat.

Seems neat but I couldn't figure out how to grab the rope. Submission/time issues?

Really neat game. It took me a second to realize that I could aim the second launcher, but once I did, it all really came together. I liked searching for the hidden buttons after I found a new wall, and I found the anticipation of anew secret after completing a level quite fun. I can imagine a full-release version of this that, after enough levels, becomes some sort of ball bouncing spaghetti hellscape, which would be pretty cool.

 Awesome game! I love trying to untangle the crazy mess of knots and trace out paths in my head or with the car. I think I could pour a lot of time into this if it had some easier navigation between levels and the Zachtronics-style comparison you mentioned.

Cool juice and art, not a lot of gameplay variation but nice and polished.

This is a truly amazing game! I would even probably pay for this. The unique one-button controls feel strange at the start, but by the end of this game they feel second nature.
I'd say there might be less rage than the average rage game, because there are frequent points that are virtually impossible to fall past, and the controls feel really responsive (seems weird but it's true). This is in no way a bad thing though, because I thoroughly enjoyed it,
The level design and pacing is amazing, and I love the perfect progression of skill.
Probably the best game in this jam I have played so far!

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Very nice! The stunning art and music kept me going through the difficult sections. The climbing/hand controls were surprisingly responsive, although the side thrusters felt a little inconsistent.
Really an amazing game, just a shame it comes with such a bulky installer that may deter some potential reviewers.

Wow, I'm completely blown away by the mechanics, art, music, and story of this game. Very atmospheric and engaging. Dragging the walls like this felt really cool.

Really cool game, great movement and concept, but I really just got completely stuck on the "Power of 3" level.

Really cool, but definitely some challenging puzzles in there!

Nice, relaxing gameplay and great art! I like having to squeeze all my gold through a narrow hole before I can go through.

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