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parsuli

4
Posts
A member registered Apr 17, 2021

Recent community posts

Added my time (Nice ;D). Double jumps are OP.

Please. Yes. Just make the hitboxes bigger. I was trying to control the population all whilst trying to figure out how to grab the semi final bone.

Really polished and well designed. The twisters are pretty janky (especially nearing the end) and the enemies are too difficult but there's a lot of potential.

Very cool. Minimalistic visuals and fun to optimize. The biggest feedback I can give is: wall-jumping is OP. I can hug a moving wall and mash jump most of the time to cling onto it (like in the third room).

Other minor thing is that the boxes move too slow and they start on awkward cycles.