Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

ParaMeta

8
Posts
3
Following
A member registered Jun 11, 2025

Creator of

Recent community posts

Great idea - both as a standalone enity as well as a submission for this jam's theme! I also liked the visuals but i find the execution of the concept slightly inaccessible and stressful from a player standpoint - If you polish it up, i think you got a great game right here!

Got some good puzzles there. Found the difficulty amping up too quickly, and it's a little hard to understand the sequential nature of the two-part stages. If you polish it up, will be a great one for sure!

This game is a certified hit if you continue to work on it. Very clever adaptation of the theme, and very creative game in general! Good luck and cheers!

I really like the theme's execution and the level design as well. Great stuff!

Very good visuals and audio. Loved the overall vibe as a result. Gameplay leaves wanting for more, but I can always wait for future updates to return to! :D
I think it's a good project outside of the jam, because i personally found the "loop" theme missing, or way too loosely connected. But that's all right i guess because as i said, it's a great project.

Simple, hilarious and nostalgic! Took me back to the flash games era and made me feel like a kid again :D
The experience was immersive and left me wanting for more. ( in terms of gameplay and narrative )
Hope that helps spice it up! will be here again after you update it.

Really cool concept! Love how you approached the theme. My personal favourite highlight from this would be the floating corpses - super cool!
Quick areas for improvment IMO:
- Controls feel choppy
- Absence of a goal or objective
- Chaos on the screen! Bullet distinction might help

interesting setting and concept for a loop-based game. However, as i understand it you couldn't get it to a playable state for a submission and so it's hard to give any feedback at this point. I will give this a try again if you update this project, cheers!