Yes, perhaps the solution is to add the binary to `.gitignore` for any public repos?
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I'm a long time Ruby developer, first time game maker, eager to see what I can build with DragonRuby!
I've downloaded the Mac zip and played around with bunch of the samples, especially the keyboard and sprite ones.
However one piece I'm trying to get my head round is how I should track my files using Git, within the context of DragonRuby. Should I be committing the dragonruby binary with each (private, of course) repository? Or, should the dragonruby binary sit one directory higher than my game files, similar to where the mygame directory sits in the starter zip.
As an experiment, I moved the dragonruby file into ~/git, and set up a main.rb file in ~/git/videogame/app. Upon running ./dragonruby videogame/ from the ~/git directory, I get a juicy "Startup failure! Couldn't create game context" error, so clearly I'm doing something wrong.
Basically, I'm interested to hear how everyone has dragonruby set up alongside their version tracking 🙂