Hm, the selection came for its fittingness to the game first, second, if there was a vocal and instrumental version, that was a plus. But the addition of Rika as a Jpop idol was only known to me later on.
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Okay, I looked into this. The current/development version doesn't show the problems you are describing and that may be because I've fixed it up already. The free version (1.2.7) here doesn't seem to hang up (but a rare problem that may have been fixed already could've reared its ugly head for you in this particular instance). I see a number of bugs as well that doesn't appear in the latest version.
Hello. Earlier reply already explains the situation about Godhood. To repeat, It's a technical problem I can't help fix simply because I don't know about the engine that powers the game. I know you're a real a fan of the game, that's real cool and we appreciate that, but Godhood development is on pause/hiatus because of this. Thank you for understanding! ^^V
Ramen no Oujisama has that feature. Just use the genderbenderxyz secret code to enable the choice when you start a new game. Infinite Desires by default assumes a dude as a protagonist, though since the setting of the story is in an alternate earth in a multidimensional futuristic world, turning the dude into a girl or something else for different situations isn't out of the question down the road. :).
Hello! Godhood's in the backburner. There's something with the game that is preventing Sharkie from moving forward and I can't fix it or make changes because I don't know how RPG Maker works. We're doing Infinite Desires and Ramen no Oujisama. The Godhood idea and putting it in Infinite Desires didn't work out, however, I'm keeping things open to some Godhood inspiration to consider in Infinite Desires. I hope that answers your question! -BB
Ok, I tested this, and I'm sorry, but don't fully understand why you're stuck. But I'll explain how this particular scene works (the first scene): There are 3-4 stages where you click on parts - clickable areas on the screen. Each stage has different clickable part mechanics. You will have to guess where the clickable parts are. These have a circle graphic that's very faint as a hint. Here are the stages:
- 1st stage: Click on all the different parts once in any order. You'll have to guess where they
- 2nd stage: Click on different parts once as they become clickable. You'll have to guess where they are.
- 3rd stage: Like stage 2 but you have to click on a part multiple times before the next part becomes clickable.
- 4th Stage: There's only one part to click and you have to click this multiple times.
After each stage, you should eventually see a choice to choose from: to keep doing what you're doing or to continue on.
When you click on a part, you should see a dialogue reaction and/or the heart reacting to your click. If the heart doesn't react, the part is no longer clickable.
Hope this helps!
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Translated to Spanish (Not Latin american):
He traducido mi respuesta con un traductor para ti:
Vale, lo he probado y lo siento, pero no entiendo todo por qué te has atascado. Pero te explicaré cómo funciona esta escena en particular (la primera escena): Hay 3-4 etapas en las que debes hacer clic en partes, es decir, áreas clicables en la pantalla. Cada etapa tiene diferentes mecánicas de partes clicables. Tendrás que adivinar dónde están las partes clicables. Estas tienen un gráfico circular muy tenue como pista. Estas son las etapas:
- Fase 1: haz clic en todas las partes diferentes una vez, en cualquier orden.
- Etapa 2: Haz clic en las diferentes partes una vez que se puedan pulsar. Tendrás que adivinar dónde están.
- Etapa 3: Igual que la etapa 2, pero tienes que hacer clic en una parte varias veces antes de que la siguiente parte se pueda pulsar.
- Etapa 4: Solo hay una parte en la que hacer clic y tienes que hacerlo varias veces.
Después de cada fase, deberías ver una opción para elegir: seguir haciendo lo que estás haciendo o continuar.
Cuando hagas clic en una parte, deberías ver una reacción en el diálogo y/o el corazón reaccionando a tu clic. Si el corazón no reacciona, la parte ya no se puede seleccionar.
¡Espero que esto te ayude!
Hi, can you give me a dialogue in the game near where you're stuck? I'll see if there's a bug in there.
If this is the very first animated scene, you'll need to find and click the clickable hotspots. Sometimes multiple times. It will always bring up a choice when it's ready to move on, click on "Continue on" to move forward in the game. If you're stuck, the button on the left that looks like a round return arrow will reset the current round, clearing the stuck problem if any.
The current version 1.5.7 of the patreon build should have Mana's animated scenes finished, so all of the 10 main routes are done in that one! The secret route is still a WIP!
Btw, in case you need to play the version in Newgrounds, you can zoom in using the browser's built-in page zoom feature to make it bigger as a work around for not having a full screen button there like in Itch.
@Github - M$$$$ probably wouldn't like that though! Haha!
Hi Itch mods,
I'm talking about the filesize limit once the browser-playable game is uploaded, previewed, and your system decompresses it when it first runs.
I've got a game that's hitting this limit in which I had to remove some content just for it to fit in, but I fear I'll hit it soon. This was fine until the news came out that Google is going to require devs to be certified before their Android apps can be installed even if the apps are not in their Play Store. A lot of our downloads is the Android version of our game, and I have no plans on going through Google's dev console just for me to be able to distribute versions of games I put out for free. So with Google effectively blocking access to self-published games outside the Play Store starting 2026, I figured the only way our web games are going to get played in mobile devices like iOS/iPad and Androids going forward will have to be through sites like Itch as a browser-playable game. Newgrounds has a 3GB limit afaik.
May I kindly ask the Itch team to please consider this, considering the above development happening on Android installs?
Hello! Thank you for playing! The story of Runicca has pivoted and can be found in this game:
https://paperwaifu.itch.io/infinite-desires-anadira-sasha
Hey Jaded John! @Ramen - Yep! I have to split my attention between the two since there are times where part of the updates to Infinite Desires can be done along side Ramen's updates, and doing so also refreshes my mind on things. So right now, it's Ramen's turn, I'm about to finish Mana's scene update.
Hello everyone! In case you want to know what's our latest game that's work in progress, it's currently Infinite Desires, which can be found here:
https://paperwaifu.itch.io/infinite-desires-anadira-sasha
Another game that's also finished, or getting there and receiving scene updates is The Ramen Prince:
https://paperwaifu.itch.io/the-ramen-prince-ramen-no-oujisama
This is what you're probably looking for:
https://www.patreon.com/posts/27353584
Hi NightHawk, from what I'm seeing on this chart, Ise's scenes are scattered between Minako and Chieko's. It's likely because you keep making the same choices in certain paths. My suggestion is to vary it up. There are only several ways to get the Loveless route anyway, so you'll most likely see some action ;)
Hey! The latest versions have been uploaded just now to Itch! Thanks for your interest in the game, but please take note that Runicca's stories will now be intertwined with the main story of Infinite Desires. While there will be some connections or related stuff mentioned from this game, the story related to Runicca in Infinite Desires will not be a continuation of the story found here. :)
I think I see the problem. Google Play seems to be vigilant these days against outside APKs by putting up an "Unsafe App Blocked" warning.
The game is safe coming from us from our official Itch and Newgrounds pages. The game is not in Google Play's store and is self signed by us, so by default, it (Google Play) automatically assumes it's unsafe these days.
If you see Google Play's "Unsafe App Blocked" prompt, just press on the text, "More details" and then, "Install anyway" to proceed with the installation.
In my test device, I'm on Android 13 and it does give me the same warning as above telling me it's for an older android build, but it still works regardless.
To answer your question, the original game's scope and in the beginning, didn't have this feature. It was only after it was more than halfway done that we decided to put it in along with the major graphics update to deal with it at the same time. This of course meant a ton of work needed to be done. The current version stands at The Social Media Influencer route's special animated scenes being updated. Hope that answers your question!





