Sorry about that! I've just uploaded a fix, so the game should be working now!
Studio Paper Waifu
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Hey bro! Thanks for letting us know about this! Yeah, I looked at it and it seems I forgot to update stuff to replace the old scene with the new one. Good catch! Will update all the demo builds later so you guys can enjoy this particular scene ;) ;)
I'm looking to making maps that have arbitrary sized world elements. Think of something like a tree, but the cactus graphic isn't chopped up into tile parts (maybe just the trunk and the tree top). It's standing on a couple of tiles, and its branches are extending to other tiles, and tile data is used to tell the game that the tiles where the trunk is, is not passable while tiles the branches are hanging over is passable. Is this sort of thing doable in Tiled? Thanks! :)
So the Godhood game on itch.io doesn't work for you? I think the error might be based on itch.io's backend. If you're on Chrome, then you might have third-party cookies blocked in your settings, which might be causing it.
It's BeerBrew and... I haven't had much sleep yet. Just wanted to say that thanks to @dickmcscrotes 's bug complaint over at NewGrounds, we were able to finally catch the elusive loading-related bug that's been haunting the game for several weeks now. The online version of the game should be stable now especially when loading up save game files. With this bug, the game can randomly hang so speak. It rarely appears in our dev platform, and shite always hits the fan when we make it available as a web version. We will update the other builds later.
Can you guys give it a spin and see if anyone encounters any game-stopping errors like blackscreen hang, or any sort of hang or crash? Try progressing through a couple of routes, loading a couple of save games... And do use Google Chrome or Firefox (Firefox tends to complain more, so any hangs here will be useful to take note of.)
And the game's been updated to v0.3.5 if you've noticed ;)