When first discussing our game idea for the jam submission I had one very similar to this! A top down, tatical shooter where you had to sync actions between many agents to make things work. Our game submission takes a similar approach to puzzles, but it went for a more stealth and less of a shooter approach. Great submission! Feel free to test our game as well I think you'll get a similar feeling that to the kind of puzzle you were trying to develop on your game =)
Paperman1
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Hey! We made a game jam game with this pack, we really loved it and people also seemed to enjoy the artistic part of the game.
https://renatoaab.itch.io/the-great-escape-from-the-fire-mage-tower
Thank you for playing and reviewing! We decided to go for the 1 and 5 because in our playtests both us developers and some other folks were constantly misspressing the wrong key and "erasing" the whole loop they just worked for instead of switching characters, causing more frustration than needed. 😅
Simple game with a fun idea! Loved that you can pop the balloons when your are faster. Wish this would give you extra points. I can visualize different levels, maybe a windy or stormy one where constrols would be harder and less predictable. There's a lot to expand on the idea if you take it forward! =)
I'm a big fan of creating games that brings us more than just fun and that actually make us reflect in serious topics of life in a more sensitive way, this was a great example and I hope to make some similar intention games one day! In the gameplay aspect, I did feel a bit lost at the beggining, maybe having some feedback on which items are "grabbable" and which are not, or a click here then there kind of tutorial would go a long way in getting a new player on the right track. Once you figured that out, it is great!
