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Paperman1

23
Posts
A member registered Aug 21, 2024

Creator of

Recent community posts

When first discussing our game idea for the jam submission I had one very similar to this! A top down, tatical shooter where you had to sync actions between many agents to make things work. Our game submission takes a similar approach to puzzles, but it went for a more stealth and less of a shooter approach.  Great submission! Feel free to test our game as well I think you'll get a similar feeling that to the kind of puzzle you were trying to develop on your game =)

Hey! We made a game jam game with this pack, we really loved it and people also seemed to enjoy the artistic part of the game.

https://renatoaab.itch.io/the-great-escape-from-the-fire-mage-tower

Simply loved this game! Very cozy and makes you want to overstrategize simple things! Just like in real life, when you think you're finished: "THE KEYS,  FUUU*** WHERE ARE THE KEYS!?"

Genius game for a game jam. I'll be honest I was a little bit disappointed with the top scorers this year, but this is truly a gem and deserves this place!

Loved the game! Played after seeing it on the top enjoyment category! Played until level 37, really interestign mechanic with fun playthrough!

Thank you for playing and reviewing! We decided to go for the 1 and 5 because in our playtests both us developers and some other folks were constantly misspressing the wrong key and "erasing" the whole loop they just worked for instead of switching characters, causing more frustration than needed. 😅

Simple idea, super well executed! Wish there were more levels =)

Simple game with a fun idea! Loved that you can pop the balloons when your are faster. Wish this would give you extra points. I can visualize different levels, maybe a windy or stormy one where constrols would be harder and less predictable. There's a lot to expand on the idea if you take it forward! =)

Love games that play around with physics and how hard you are pushing/throwing something! A little bit hard to control on the beggining, once you get the hang of it it becomes quite intuitive. A small tutorial could go a long way.

Kept me entertained for a while, ended up closing it because I had already lost too much time of my life in one of the puzzles. Simple idea, incredibly well executed. Maybe needs a little polishing here and there but for 96 hours? Incredible job!

I'm a big fan of creating games that brings us more than just fun and that actually make us reflect in serious topics of life in a more sensitive way, this was a great example and I hope to make some similar intention games one day! In the gameplay aspect, I did feel a bit lost at the beggining, maybe having some feedback on which items are "grabbable" and which are not, or a click here then there kind of tutorial would go a long way in getting a new player on the right track. Once you figured that out, it is great!

Amazing game, kept me entertained for a while!

Great game! Also great interpretation of the theme!

Interesting puzzles! I also did a clone with going back on time game idea, but our's with 2 different characters instead of a ghost of yourself.

Great game, best platformer I've played in this jam so far! Simple but really well put idea linking the the theme.

Fun idea and implementation, made me wanna play many times just to see different ways to piss off the other character!

Very fun! Whish there was a way to send the plates to a different starting point so I don't get humpy cats when that plate was not planned for them.

Fun concept!

Should be working but hereI am taking orders from a cookchef frog. Amazing work!

Fun concept!

Loved it, keeps you engaged and swearing everytime you hit that god damn bird.

Loved it! Pretty clever idea!

Liked the climbing ant concept