I saw your talk at Screenshake last weekend. Awesome work!
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Thanks for being inspired <3, I liked your game, your lake is definitely way better looking than mine. You should change the view window in your game settings in itch.io to be a bit bigger though because the game cuts off a bit at the bottom!
Yes!! That would be awesome! I was definitely thinking of that when making my game, so you should definitely consider it. On the topic, my only wishes for this game is an option to make so you can't walk of the screen and a way to make a certain tile a wall in all rooms.
Awesome work so far, as a big fan of Skelemania it was quite jarring to see this entire new style, but I actually think it works quite well. (Please add a secret room with the original textures as an easter egg in the final game! :p)
Anyways, a few notes so far:
- For some reason, when I kick an enemy out of the screen it just instantly respawns to where it last was.
- The controls were really nice imo
- The abilities felt a bit OP, (or where given too soon, although this was probably for demo reasons...) to a point where enemies didn't really feel like a threat anymore.
- I wasn't able to die? My health depleted to zero and then I just could keep going. This is obviously a bug but I guess I should point it out incase you overlooked it or something...