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A member registered Jan 28, 2016 · View creator page →

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Brilliant stuff! Well done :) The movement felt very good and I really liked the overall aesthetic of the game.

This game is pretty sweet. The time it takes to do anything is just right that it all feels satisfying. Art is awesome, too! :)

Fantastic level design as always. I really like how you never had to explain any mechanic or controls but it all came very naturally through playing. Well done!

Thank you! I might make a level editor for this some day. Thanks for the suggestion.

Thanks for trying it out! The first thing was intended, because I really wanted to capture the real experience of dominoes. Where one mistake will make you have to replace those dominoes. For the second part, that was the right solution to the puzzle! I tried to introduce people there to the concept of keeping a domino on a button and deleting the rest as well as deleting it later. In later levels this concept comes back like in level 9. :)

Thank you! I'm glad you enjoyed it :)

Really brilliant idea. Gonna be using this, thanks!

Great game for such a short time. A few minor issues I had with it personally was that the pure black background in the cave was kind of jarring. The camera also felt very wonky. Good work!

Thank you! I really enjoyed your gameplay video. It's always interesting to see someone else play it. What strikes me the most of your playthrough is that it took you a longer time to realise you could just let a domino stay on a button and delete the rest. Like in the first level with two buttons you somehow managed to beat it in one trail. Very interesting! And yes, I will definitely revamp this project in the near future with some sound effects and music, because admittedly it is a bit too silent at the moment. Thank you for taking the time to play it :)

Posted in ATIRAG comments

Really fun little game :) I'm a big fan of the UI. It kind of reminds me of the Hitchhiker's Guide menus. Just a shame there's no music! Keep it up!!

Fantastic game! I really enjoyed it through and through. It even got me to giggle a bit at some of your lousy jokes haha. My only complaint, and a small one at that, is that the jump sound is kinda annoying. Great work! :)

Really really cool! But really difficult. I feel like I'm more trying to guess what shape you want us to make instead of thinking about the length meter up top. Either way, incredibly polished and just masterful! :)

Haha nice! Thanks for checking it out :)

Thank you! Glad you liked it :-)

I love this. Great work!

Oh! I see, sorry! Sorry to bother you then, great game! :)

I really would have loved to play this, but the golden crown/Alt Gr button doesn't work on my keyboard. Do you think you'll ever add AZERTY support?

Fantastic homage to celeste. Felt just as good to play! I loved how you built up all the different mechanics as well. Shame there's no sound, though.

Thank you! :)

Thank you! I might, actually. I'm glad you like it!

Pretty sweet for a first game! :)

Thank you, I might do something more with this now that I've got the template...

Perhaps I might! Glad you liked it :)

Wow, I'm flattered! Thank you!


Whoah! That's amazing :D Thank you so much for including my game. I'm truly honoured! 

Really cool little project! :)

I see you released it! So excited to try it out. Just bought it :)

No worries, I understand. I look forward to playing it whenever you release it then. :) Thanks for the reply!

I'm sorry if this is a bit stupid. But I can't find a download for this game anywhere, although the status says released and the Steam release date was the 9th of September. I'm really intrigued to play this!

Am I missing something or has this game been un-released or something?

!! Thanks a lot! I really appreciate you taking the time to play these games and letting the creators know! :)

Thanks a lot! The idea I went for was that, since you could select your own difficulty, people could just opt for only three heads and I thought that was as easy as I'd go. So perhaps I'm a bit too harsh on feeling what is considered generally easy. Thanks for the feedback, I'll keep difficulty in mind in my future games. :)

Replied to rubr in Parallels comments

It definitely started to get hard once you introduced the toggle-able platforms. But generally it was very much kaizo/ pixel-perfect/ perfectly-timed jumps throughout.

Christ, this is difficult. I did enjoy the game tough, neat little concept :)

Thank you so much!! :) I'm really glad you enjoyed it!

Great that you're doing this on itch too now! :) I didn't even know you did these until now!
Good to hear that you're nearing completion gameplay-wise. Looking forward to the rest!

Good work as always :)

Holy heck. This game is good. I can't believe you did this in jam time. Super interesting aesthetic and very unique but also really fun.


  • Good combat system with a good amount of depth.
  • Amazing visuals, unlike any I've seen before.
  • Super detailed and fledged out inventory system and more, very impressed.
  • A nice saving system and lots to see.
  • There was a decent bit of grinding at the start, which is excusable as a time to learn. So not really a con.

Good game. Felt kind of frustrating at times, but it was all part of the charm in my book!


  • Nice sound effects
  • Good controls and very decent platforming
  • Sweet graphics
  • Moving platform had a glitch that you could get stuck on the side.
  • It might've been better if the controls we're less frame-perfect.
Score: 8/10