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papercookies

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A member registered Jan 28, 2016 · View creator page →

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(1 edit)

hey! sorry, we're aware of the part behind the gated area as being a soft-lock, we'll fix it in an update! as for the next step; find the blue flag and look around the area, there is a hole in the wall next to it.

EDIT: put out an update just now that fixes the gate soft-lock :)

we'll add an option for it :) probably for the full game!

awesome! please send me an email :) adam dot pype at gmail dot com

can confirm it's just a tiled gif :) i recorded it from the game. in the game itself it's texture of a dark noise cloud slowly panning, overlaid on top of a pattern of interweaved lines that changes position constantly.

hello! yes we are considering adding this to the full release. thank you so much for your comment!

hey! sure, that would be really cool! just send me an email: adam dot pype @ gmail dot com

Hey! The Spanish translation is already well underway, should be done soon :) thank you though!

hey! that would be super cool! i've got a good setup going now for adding translations to the game so let's definitely talk. you can email me at adam dot pype at gmail dot com :)

Hello! Happy to announce the Korean language update has finally been uploaded. Download the latest version and you will be presented with a language select :)

hey if you want i can send you the project files or answer any questions you have (email me adam dot pype at gmail dot com)

this is so good!!!

i think you're the first to find it!

oh wow this really got to me, such an interesting concept! i got goosebumps

this game is so cool, i love the dialogue! i couldnt find the last item so i tried walking as far as i could. i walked right of the map.. :-) might be good to place an invisible wall!

for anyone reading this: if you type in this password before you're supposed to find it you will skip a big part of the game!

(spoilers: normally you find this after the blue screen)

on the login screen, or on any of the desktops, click the gear icon to open up the settings. on the other tab, select reset progress!

this is a sort of remake / sequel / brand new commercial game based on the original

try capturing all the flags :)

I can't believe i missed this crucial feature for this minesweeper simulator... everything else in the game is actually set dressing for the core experience of playing minesweeper, so i am devastated to learn i couldn't even manage that 😭

thank you!

maybe im a gamer loser but this was super tough!! i feel like you stopped giving health pickups suddenly and so i had to cheese the enemy AI to beat it. the fact that when you die you restart from the beginning and can't skip the dialogue again made me too careful. add some more health pickups or make the shooter guys less precise :) great game though!! i had a lot of fun, the style is really nice and the sound design is excellent. filled out the feedback form!! excited to play more of it B-)

the new one is a completely new commercial game inspired by this one, the demo which is out now and linked above on the new page, is 1 and a half hours long.

hey! thank you for checking out the demo :) i understand you concern! we want to write a nuanced story, and while we are still leaving things up to interpretation, we are writing a story primarily about a relationship, with themes of grief. we don't plan to write a story that's about a husband abusing his wife.

where did you run into this? I don't know what I'm looking at :-)

all comments above this one are about the new game!
---
all comments below this one are for no players online classic :)

if you're looking for the comments they're all over on the new page! i swapped out the pages hehe. :-)

https://papercookies.itch.io/no-players-online

you're totally right haha, for some reason I didn't realise that that doesn't make any sense up until you mentioned it! i guess an automated phone menu also didn't exist in the 60s, so i will chalk it up to artistic freedom haha

turn on your audio! it's ambient sounds (cafe ambience, fireplace ambience, rain ambience, no ambience)

hey!! thank you so much for checking out and playing both collections, that's really a lot of dedication! i'm sorry to hear you were dissapointed with the ending games in the extra branch. I can clarify the intention there a bit if that helps: I don't think the intention was that the endings on the extra branch were supposed to be the "true endings", it's more of an extra timeline as a reward for playing the other games. also, these games were the only ones made with full context of all the other games, so hence they're all a bit more meta. any ending in any branch could be considered the "true" ending if you think about it. I'm sorry if you feel like everything was building up to those last games and it didn't deliver! Thanks for playing :)

Hey! I'll look into that, thanks for reporting! And sure, go ahead, just credit me somewhere with a link to the game :)

i'll upload it very soon! stay posted!

soon! my apologies for the delay

it is.... a tale as old as time.....

Dear S.H.G.

Thank you so much for your kind letter.
It was a delight to hear my program has granted you much virtue.
I hope to make time soon to address the issue!

I wish you all the best,
Adam

hey! that's a really good point, we have to keep the launcher active so that it can listen for when the player is done with the game. but i didn't think about the impact it had! thanks very much for the feedback :)

i got stuck in winter... this is a deep reflection on my general sentiment on the season. great game but maybe i'm too soft for this kitten experience

not an issue, an old save file is probably still on your PC. try pressing up up down down left right left right b a enter on the server screen.

proof that my version is better than the real thing

use lowercase L :)

haha omg no way, say hello to little mobius for me!!