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Paper Cage Games

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A member registered Nov 13, 2024 · View creator page →

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Oh and on the countdown being vague, that’s fair and it’s a demo problem rather than a you problem. “Email your list” means the launch announcement to people who signed up for updates. The paid version explains each step, but the demo shouldn’t leave you guessing. I’ll add a short explanation to every milestone so it stands on its own.

The idea is to get to a point of linking your steam page directly to your save data (kept local for you and not shared anywhere) with all the analytics you need to see how and where you’re performing. 

The thing that is halting me at the moment is getting a Steam page as a reference point to make sure the analytics hooks work correctly! It’s built already to see some Steam data but only public-facing store info, I would need to use an API key to get the test completed so either need a helpful tester with a steam page or wait a little longer until I start getting my own Steam page set up and Guinea pig myself! 


on the more depth; in the full build the pdf is directly accessible from the app in the tools as well as every mission section so that every mission links to the information for better clarity. 

THE GROUND REMEMBERS  daily 2026-08-31

▓▓▓░░░░░░░░░░░░░  3/16   first try

The Chorister   284 killed   850 ichor   2m55s

boons: Wake

Hi there, I hopefully have a fix working now! 

The arena won’t spawn anything and the timer won’t start until you’ve managed to move and shoot effectively, so hopefully you won’t run into that issue again! 

If any other issues arise or the fix didn’t actually fix anything, please let me know! 

Thanks for the feedback! 

thankyou! I’ll look into that now, are you on Mobile or PC? 

If on Mobile and using manual instead of auto, you will have to have left thumb on the left side for movement, right thumb on the right hand side for aim and fire. PC should just be WASD and LMB 

I can certainly look into adding that for sure! 

The wishlists are already tracked and you can add the points that drove them higher to the graph too so you can see which elements were your main driver

I’ll have a look at adding something that can do the other items and get back to you soon!