Is the game finished or still in development as stated in the info? And, by the way, where is the Buy button?
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Without anything (video, images, a more detailed description, a demo, etc.) to suggest whether the game is more arcade or puzzle oriented, the difficulty of the puzzles, the length of the levels, how can we the prospective buyers decide if it's worth the price (10$)?
I see the game is for Android only. Unless you plan to port it to Windows and other systems, you should tag it accordingly. Otherwise, most of the traffic will come from people for whom this game is (unfortunately) irrelevant.
Cool game. How meny levels are there?
Btw, there are other develipers on itch.io with a similar game. I mean even the grafics, not just the concept. One of them has a free and a 5$ version. Another one, I cannot find anymore among the huge collection of itch.io games.
Are you aware of them? Who is the original? Are the levelsets different or the same? So many questions...
Interesting concept. It's quite a generous on your part to offer the game for free! I'll certainly buy the DLC when it come out.
Btw, I would like to point you to the fact that the game is still listed by Itch.io among the paid games (12$). Infact I casually found it while searching paid puzzle games. People searching free puzzle games wont find it.
I'm a little confused. Is it playable by a single player? How many levels are there? The levels, judging from the three images, seem rather open: doesn't this ruin the Sokoban-type mechanics?
Good job! I've always liked the "atomix" line of games. The only drawback of the game is the 30 levels, which seem a bit sparse compared to other remakes. For example, the very old Watomic, despite being very basic in graphics, has 85 levels.
And we puzzle fans love levels! This brings me to a question: are those 30 levels original or are they modified versions of already existing levels?
Hi, I'll leave you a comment/suggestion. I think you should really make a short gameplay video, or even a written description, explaining what type of game it is. Because it is really impossible from static images to decipher what the gameplay might be, even just if it is based on logic or dexterity.