Very high quality, you get a surprising amount of mileage out of these mechanics. Just wish I could use j and k for my wave buttons.
Pantlooner2
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I liked the unique theme interpretation, and the little people have simple graphics but feel so full of life. I had some issues understanding the mechanics, specifically I couldn't understand how the vendors worked as I didn't get any visual feedback, and the indicator in the bottom left always seemed to be 70 for me, unless I used the debug tool to set it to something else. All in all, just wish it was a little more clear what was going on, but a very unique game for certain, good luck on your future projects!
short and sweet! I like the concept, just wish there was more
Agree that the jump is quite floaty for the tight room
I liked the sense of exploration the most, discovering all the items, realizing that drinking potions not only heals you but gives you more ammunition, mapping out the best route to get as much ammunition for the fight, all really fun!
Played 4 times and must say I enjoyed myself! I like the double theming of waves of enemies and the waves of the water.
It was interesting to try some of the different upgrade options, trying to make a dash centered playstyle or a max-bubble build, I liked that variation and wished the game was just a bit longer so the variety could really take off.

