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Pantlooner2

12
Posts
3
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A member registered Oct 10, 2024 · View creator page →

Creator of

Recent community posts

Very high quality, you get a surprising amount of mileage out of these mechanics. Just wish I could use j and k for my wave buttons.

I had some trouble selling items, but besides that this game was great! I love the item descriptions and variety. My best score was 1072. I'll definitely be checking out the github to see how those waves work, really impressive game!

The art is really awesome, and the controls feel great, very responsive, would love to see this universe populated with something to explore, or dodge.

I liked the unique theme interpretation, and the little people have simple graphics but feel so full of life. I had some issues understanding the mechanics, specifically I couldn't understand how the vendors worked as I didn't get any visual feedback, and the indicator in the bottom left always seemed to be 70 for me, unless I used the debug tool to set it to something else. All in all, just wish it was a little more clear what was going on, but a very unique game for certain, good luck on your future projects!

not exactly my style but still fun and very cozy. Like the theme interpretation!

quite buggy but the chair was funny, I also like the idea of a rythym game where the players ability to hit the notes is obstructed by the cubes, could be interesting to explore.

Really satisfying once you get enough upgrades, and the waves all bounce around and diffract and make those massive explosions on every wall collision. Great game

This game is gorgeous, truly its beautiful and so cozy.
Had a lot of fun solving the last level as well, great job!

short and sweet! I like the concept, just wish there was more
Agree that the jump is quite floaty for the tight room

I liked the sense of exploration the most, discovering all the items, realizing that drinking potions not only heals you but gives you more ammunition, mapping out the best route to get as much ammunition for the fight, all really fun!

Played 4 times and must say I enjoyed myself! I like the double theming of waves of enemies and the waves of the water. 
It was interesting to try some of the different upgrade options, trying to make a dash centered playstyle or a max-bubble build, I liked that variation and wished the game was just a bit longer so the variety could really take off. 

very abstract but gets the point across clearly, thank you for making this

this game is awesome! I love the high-velocity movement system that requires surprising precision but feels so rewarding, and the exploration. I would love to see a game like this with a bigger map and more to see and experiment with.