I love gambling.
PanikPanikPanik
Recent community posts
Damn that's very good! I don't have enough brains to understand puzzles, even with hints (?), but even without them it's just a neat unfiction story.
Visuals definetely carry, especially formating of all menus and pages. And it works best when your control is taken away. Sound design only enchanses the whole thing.
I will try to figure out puzzles when I'll be in a bit brighter state of mind, but I'm already satisfied with what's told and implied on the surface.
I got to the end of the first are with two medals and was told "git good and give me 15". Awesome, finally a platformer game that directly states that I need a bit more practice before going to harder levels :D
Though it sounds a bit off when there are several dialogue windows from the same character, but sound of their voice is played only on the first one, but that's probably because I already have expectations of how it supposed to work.
