Hi, just wanted to let you know that we added a mac build (I hope it works, sorry i think i couldn't know less about mac)
https://palerus7.itch.io/a-masquerade-of-mind-mac-build
Have a nice day :3
Hi, just wanted to let you know that we added a mac build (I hope it works, sorry i think i couldn't know less about mac)
https://palerus7.itch.io/a-masquerade-of-mind-mac-build
Have a nice day :3
Pretty nice idea, sadly not a finished game. Love the visuals though (especially the floor and houses)... The atmosphere is relatively neat, but just not a finished game. The jittering when moving is a bit annoying, but I think that could be removed...
So yeah, I think this could be a neat idea.
Have a nice day :3
Pretty nice idea, sadly not a finished game. Love the visuals though (especially the floor and houses)... The atmosphere is relatively neat, but just not a finished game. The jittering when moving is a bit annoying, but I think that could be removed...
So yeah, I think this could be a neat idea.
Have a nice day :3
Never thought I would be so scared by blockfaces... (I mean I knew I was bad at playing horror games, but why are they so uncanny valley esk?)
Really cool horror elements, gameplay feels a little flat though... Loved the music and atmosphere, even though the art style was simple, it allowed me to focus.
(Overall I really want to support Atomic.art's comment, for I share most of his opinions and problems)
Have a nice day :3
Pretty fun dashing around (even though I only figured out the arrow key thing near the end of my run, so that was stupid of me...), love the visual identity and the simple, yet entertaining audio...
It doesn't lean into the horror aspect (at least not much), and I think it develops its own identity, so that's pretty neat
Have a nice day :3
Really nice game, didn't think I could enjoy something like this when it's gameplay "only" consists of running around and spamming the space bar. Really liked the art (and, above all, the music), but I think a few effects (vhs-like memory loss / memory corruption) could really add to the atmosphere and horror elements.
(Also, I wanted to add that the game map has the *perfect* size, you feel kind of overwhelmed, but not too much, so that's really cool)
Have a nice day :3
Really cool idea! As a rhythm game enthusiast myself, I was really suprised to see something like this done, and also done so well! Sadly, I struggled with figuring out when exactly a click was seen as a miss, good, perfect or anything at all, since the "perfect" window seemed to be right at the beginning of each step, which took a while to figure out.
I think this idea (I don't even wanna talk about the excellent atmosphere, horror elements, and neat visuals, especially the hand and heart), when expanded upon and improved, could become a really, really nice game. (Also, I found it relatively annoying to move sometimes, especially in long corridors, because I always had to wait a full cycle before being able to move forward again... Maybe include a second forward option or something?)
So yeah, I'd really like to see this turned into a grown-out game, but think this is already pretty cool.
Have a nice day :3
Really cool idea, just didn't really get the gameplay... (I understand that this couldn't be finished, so that's sad, but it'd definetly be cool to have a finished product made from this)
I especially liked the vibe of the code editor... It feels like VSCode, but smoother and everything...
The part where you can't really control what the code gets changed to is pretty funny, (as for the theme "corrupted"), probably even for people who cannot code and just see magic going on on their screen.
Sadly, at first I didn't realize *how* the code changed and corrupted, but once I did notice, it was pretty neat.
So yeah, really cool idea, a shame that you couldn't finish it, love the vibe and theme, sadly little to none gamplay yet.
Have a nice day :3