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paledust

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A member registered Oct 29, 2016 · View creator page →

Creator of

Recent community posts

Hi hi, glad you enjoy the game!

Yeah, spamming the scroll wheel is currently too strong comparing to any other strategy. Adding some penalty might be a good direction to experiment with. 

Thanks for playing!

Thanks for playing and the feedback!

We'll definitely tune the difficulty after voting lol.

Thanks for playing!
We're glad that you enjoy the game!

Nice little clicker! I'd love to have more things I can build.

It's probably just me, but the "Mineral Drone" looks quite dangerous at first sight lol.

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Thanks for playing!

Yeah, our artist complaints about it being too hard as well lol, plus the hitbox of the character might be too big. We're thinking about tunning it and hopefully can provide a better experience.

Thanks again for the feedback!

Thanks for playing and the great feedback!

I 100% agree with what you said about more explanation and incentive, and we have a few thoughts for it. 

We'll experiment them more after voting is done.

Thanks again!

Nice Puzzles! The robot doesn't complaint about this, but I try my best to save it from loading too many commands to get the job done. I also really love the music and art. They make me feels relaxed while thinking about solutions. Great work!

Really amusing experience juggling my keyboard!!! I'm quite surprise with so many interesting levels - my favorite is the one that has a rainbow block controlled by multiple keys simultaneously lol.

I also love that the realistic models floating around with dreamy fish-like clouds all together in one place.

Nice work!

Thank you for playing!

We really did poor job introducing all of the features especially how to trigger abilities. Hopefully we will address these soon once the Jam is over.

Thanks for playing!

Your icon is so cute lol!

Thank you so much for playing!!

We barely put all things together last minutes, so we didn't have much time polishing the tutorial other than rotating clockwise lol. It's 100% my fault. 

And yes, the difficulty curve needs better tunning. Although we put in an health-restore ability to "balance" it. It's still not easy to perform while deflecting those attack lol.

Anyway, hope you had fun and thanks again!

Hi hi! Thank you so much for playing and the valuable feedback.

The stamina is an interesting direction we could try out. We were thinking about adding different types of danger that requires more precise defense and tune the rhythms and angle of incoming attack. This is for sure one of the vital issues we'd like to address in future.

Thanks again for playing our game!

lol, it's me guessing where the kids are living upstairs

hahahah, that’s exactly what I feel when I’m testing it!! Thanks for playing!

Thanks for streaming the game!! Really amusing watching you play through the whole thing.

hahahaha, thanks for playing Tim!

Lol, thanks for playing. Hope you have fun!!

这么一说,是有点像pop-up book

Thank you!

哈哈哈,真是不好意思,bug太多了。

不过正是因为你说的原因,关卡设计似乎和玩家的本能永远都在对抗。

感谢游玩!

其实点满星空后就结束了,一般会退出游戏,只是网页版没有做重新开始。

Thank you Andrew, and you're my favorite person.

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Nice Idea!! The set up and the idea make me feel like a magician. I'm only curious about the choice of keyboard control rather than mouse dragging.

thank you!

Thank you! I get confused by my own idea sometimes as well.

Thank you!

Hi, thank you for playing Umbral and letting us know the issue. We're currently working on a new project full time but we'll fix the issue in near future!

Best game ever!

I Need windows version!

Feels like digging

the watch idea is clever and detail. However, it blocks my sight sometimes and makes me hard to check schedule and time at the same time. In Fact, I won't simultaneously do that in the real life, but the fact that it's a bit hassle strongly make me feel "I'm in video game". But I really love the game other than that.

Thanks for playing!

Nice Game! Remind me of Proteus.