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Paladin Twelve

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A member registered Apr 25, 2022 · View creator page →

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This looks amazing and unique, I plan on getting Tinny Dungeons but want to test this version out as soon as I get some more cardstock to print. 


I have a few questions: 


1. When instructions mention "creature" such as the shrine being able to heal a creature, this means the hero characters also known as the players or the companions, right? 


2. When exploring the dungeon, do we mark off the room tiles that we have already stepped on with pencil? Or every time we step on a tile again, do we roll dice for a new counter? I'm not sure how backtracking works. 


3. Are there exits to the dungeons? I don't see how you "win" the dungeon to get to the next dungeon that has been chosen.


4. On the Pirate Caves dungeon, are players able to travel on the water areas, or is that just for decoration? There are no grid lines on it so I'm thinking it is just for decoration. 

I love Zombaliens, its a great mix of many elements of early FPS games and of immersive sims, and still has its own unique style. Great work!