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Pagad Ultimo

6
Posts
12
Following
A member registered 6 days ago

Recent community posts

I never thought that a beaver with voice this disturbing would traverse lynchian corridors while shooting ents. I just never thought something like that would happen, and it did - thanks a lot for making that happen.

What I mean is that you have really original ideas (this and Rodland of Pipes) and you know how stretched the idea is to not overstay it's welcome. Both of them were surprising and innovative, and in my opinion that's what media is really about. Waiting for new games and new surprises.

Yames is an awesome game creator and his art really is something, but I think you are on your way to developing your own style. Duh, Ronland and Swamp look great and original, finally not something in PS1 graphics or a pixelated 3d mess. Would love to see more hand-drawn elements, they really have an unique vibe.

Take care! :)

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Absolutely wonderful. While traversing the first corridor and sliding I felt that this could be something great, and it was more and more with every second.

Atmospheric, calm, with great graphics and well-made, responsive movement. Especially good level design - maps feel larger than they are, few ways to traverse, truly beautiful brutalist-esque view. Took couple of screenshots to share. I really sunk in and wanted to explore more and more, especially in the second level. Too bad it ends.

The rain, reflections in the puddles, mist, shadows, particles... Like damn, I don't see games THAT beautiful often. Everything just clicks right away. 

[SPOILER] And the thing whipping itself really gave me chills - I didn't expect something like that. Really good suspence and putting something like that only for a mere moment, in a game that doesn't announce that it will contain horror elements. Masterfully done!

I hope you continue making games, would love to see more of STRUCT, and checking your YouTube channel, would love to see ANYTHING from you.

Adding STRUCT to Favoutires and waiting for more. Take care :)

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Had fun as always :) Nice graphics, fun scenario and suspence. Awesome main menu music and animation. Also nice credit and ending camera movement.

And, after playing all your games - wonderful plottwist.

But for some critique - I know this is a short and condensed game, but the ending falls short, it's just too fast and easy. We barely know anything about are protagonist, and his sudden reaction and finding the knife doesn't feel very realistic. Still a fun game!

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YOOOOOO HOTEST DROP OF THE CENTURY, DOWNLOADING RN

Really well written and a brilliantly implemented idea in a form this short. You really have a talent for writing original and gripping stories. Good luck with next games! Gonna be checking all your games in the next few days, the journey looks promising!

Hey man! Played all your games today (from the newest to the oldest) and had a great time! The Station was nicely done in every way (wonderful faces), and the escape and the Man coming for you was really scary - well done.

On My Way Home - same thing with the scary moment. It works perfectly, with the sound, the suspence and the suddenness. "If only I wasn't a game developer..." - laughed hard.

I love the graphics of Neighbour Next Door and older works, there's just something so bizzare about those detailed objects being so pixelated, spent a lot of time looking at them. Also - "Well, that was fast", really funny.

Late to the Gym - really thought out scares, didn't expect it. I love horror media and barely anything scares me and suprises me anymore, and this did well.

Bike ride to work - nice idea and atmosphere. Part with bare ground and STOP sings was especially good.

Is it worth it? - I laughed so hard when I saw the world, and another time when I drove the car.

I had a lot of fun, I got scared in the newer games and laughed really hard while playing the older ones (no hard feelings - they were amusing and awesome!).

Waiting for the casino one! Take care and keep creating. Your works are entertaining and really interesting. Great progress from the first project to The Station, you are really doing your best and it shows.