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My Dude Studios

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A member registered Sep 04, 2024 · View creator page →

Creator of

Recent community posts

Finally somebody understands me...  somebody gets the banana...

I'll continue to work on the difficulty balancing as I work towards 1.2, so stay tuned! I'm glad you have been enjoying it.

Sue is slower for balancing reasons. She does speed up over time.

This means that you have a controller connected. The game will automatically switch to pad 1 if this is the case.

Awesome! You should be able to see which keys do what in the controls menu as well, assuming the patch your playing has them.

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I wager most of the ghosts you're missing are from VS. mode. I do believe the clover effect may be bugged, so expect another patch sometime soon. The cheese item should appear in other mazes after you collect it the first time in the cheese maze, though this may be another bug. There is a maximum maze size, and there are failsafes in place in the event that a maze can't generate properly. I'll continue to work on the balancing since I want the game to continue being fun even at high rounds like that. Thank you for all your feedback!

Too late!

I'll look into it. Thank you!

Thank you! Looking into it!

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Thank you for letting me know! I'm working on a fix that will take care of quite a few things like that at the moment so stay tuned!

Aw, well that's a shame. I'm glad you still got to enjoy it.

Only time will tell!

I'll look into it! Thank you for letting me know.

I'll look into it!

Godot sometimes has issues like that. I suggest looking through this thread:

https://www.reddit.com/r/godot/s/PunPun41vP

Now THAT is impressive. Well done!

For online co-op, I suggest playing over parsec or a similar game-hosting platform. I have no experience in net-code nor the resources to host servers so as of right now online implementation is off the table. Mobile port is unlikely. Thank you for asking!

You should be able to just set vibration to 0

That's sick! Almost beats mine.

How strange. I'll look into it

This may be a Godot issue. Try playing in windowed mode.

I appreciate that! Thank you

Yes, in the next update you will be able to enable CPU players in Vs mode.

Aye aye! Stay tuned, an update is coming sooner than later.

Thank you! I am working on that. The game does have gamepad controls, just hit the "Key 1" button

I did some research on this. If you're still having issues, perhaps check out this reddit thread started by somebody having similar issues. https://www.reddit.com/r/godot/s/X8SdLM5xs6

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That, my friend, is Punky. Tim shows his tan-colored face occasionally. Every ghost in the game is an official character, with two exceptions: the player summoned ghosts, Buddy, and the undead players, named Pac-Mortis, in VS. Mode. The sudden death ghost is Fred.

It should just work out the tin. I don't know what the issue would be otherwise, sorry.