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PabbleDabble

15
Posts
2
Following
A member registered May 24, 2019

Recent community posts

I replayed again tonight and this time was 20/20 green slime, maybe I was wrong?

Found 2 more secrets and noted. 

Finished with 43 potions left and 8.5 hp (flex)

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I actually found someone who did a "Let's play" on YouTube, saw the comment about hard mode, went back through and got the sword then finished the Volcano (some nice puzzles in there, love it). 

I've found 4 (actually 6 now) pets (the noise is perfect IMO). 

I think everything you have is pretty good for secrets, some are hard, but unless I'm missing a bunch of them, I don't think any are too hard.  

I did notice that I got 21/20 first kills on "green slimes" (the ones that look red in the volcano), not sure if that's a bug (the number and/or the name), I didn't go back and check my XP math.

I'm really curious about what looks like portals to me (I've seen 5 of them and noted their locations for next playthrough).

I did not find the green gem the man was speaking of, nor did getting the candle and taking it to the archeologist change anything there yet. 

I ended my hard playthrough, no deaths with like 30+ potions, there were a couple times I was down to 3, but I watered the old lady and then as soon as I got the barrel axe I was golden.  

This is amazing work bud!  I know you just do this in your off time, and I really love it.  I'm a developer myself (mostly boring stuff).  If you ever need any help / QA / etc, please let me know.  

Cheers again!

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Just got the B5 Mayor secret / scroll!  That was sneaky!  Really gotta push random walls!!! 

Found the other scroll, and got 20/20 on all enemies in the first two realms and that last pet!

Is there a third sword?  I just saw there's a Volcano but I don't have a sword for it... very interesting. 

Pretty much every time you make an update announcement, I replay the whole thing from start to finish.  

Soon I'll have to start making notes because there's still 2 places that I always get lost / overkill the same monsters so many times. 

I'm prepping myself for how MagiRune 1 had hardcore mode and you really had to strategize in order to get to like L9 before you get the super sword.  Right now in MagiRune 2 I re-kill way too many monsters and forget the order of the monsters and drink potions like they're going out of style.

I think there's prob 1-2 secrets I'm still missing, as I can see one scroll I can't get to, and I think there's a room with a secret I haven't get in.  

Great stuff, keep it up as you get time.  Hope all's well outside of the game!

I think Lava B11 has a bug, you can push the boxes off of their slide paths.

Looking awesome so far.  Keep up the hard work bud!  Beers on me, cheers

Oh yes!!! Cannot wait!

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It looks like I hit some signed int / bit shifting errors when I got all the weapons up to level 200 / around level 80 / the option to "buy up to 100", the costs of some of my upgrades turned negative.  Just a heads up.  

Great update tho, I LOVE seeing the relative % of dps.  

This is awesome!  Nice job!  Super fun!  Is it normal to lose component/broken parts/prestige when you update?  JW

The Prestige is cool, I like it.  I been doing runs up to 80 and getting 8-12k parts and seems to be cool.  I like the achievements too.  And I'm not seeing the 600s cooldown is reasonable.  

I was thinking that instead of current and next damage and dps for each weapon, maybe show the "% of DPS contributed of total DPS" for each weapon?  This might help with some of the display issues (the numbers get so big it's hard to read it all for medium mortart towards the end , lvl 200 or so), and would help to gauge how much each weapon is contributing?

Also maybe scientific notation on the ore costs might be good?  Or some sort of way to show tiers of costs.  At high levels my current ore doesn't show on the screen.  

Having a way to auto-buy or buy 10 levels at a time or something would be SUPER helpful.  I've starting clicking with my mouse with one hand and tap the laptop pad with the other to rapid fire it.  

Cheers, this is going really good!

Yeah, global DPS would be cool too.  

What I meant was maybe like a 5 second moving average of change in money.  It would be cool to see how much income I'm getting as I upgrade weapsons / change levels.  Just a suggestion, I know still getting alpha stuff going. 

* 6 minutes is a pretty long cooldown for the benefit of the speed/money

* I like the exponential notation

* Any way to get a "income/time" calculation?  I spend a lot of time min/maxing what level gets me the fastest income and might be cool to have the calc.

* I thought some of the "crazy" old names were pretty fun.  Magma ball... still great updates!  I keep doing a quick run up to ~30-40 to see what's up.  

Awesome!  Keep it up!  I keep hopping back on to play!

Can you maybe designate when the 2x has been bought?  Or maybe add a 4x,6x...? Dunno if that would work in to your scaling.  

The 60s CD on the power ups was a good idea to stop gas farming too much

Ayo! Nice to see another game out of you! Loved MagiRune

* Does the x2 button have to be EXACTLY level 10 to work?

* You can level up stuff high, then go back to level 1 and farm gas almost instantly, not sure if that's what you want?  Like with L10 Lightning on Sector 1 gas comes in very fast

* Would be cool to see current DPS, maybe how it's changed over time?

* Maybe toggle on/off certain drills?  

This is pretty cool! Great stuff!

This game is incredible!  I can't believe how much it pulled me in!  Hardcore puzzle is just so perfectly set up.  At first you feel like it's not possible... the level jump from Archers to Trolls threw me for a loop.  I finished it last night and was just awesome!  Bravo!  

Is this a solo project?  I love these types of games, what did you write / build it in?