Is the issue with the app version? Or the browser version?
ty
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Thank you for enjoying my game!😆 I’m also thrilled about the translation. If you’d like, my email address is listed at the very bottom of my homepage, so please feel free to contact me there! https://p6ik.carrd.co/
Thank you for the kind comments!😉 While I normally love happy endings too (though I suppose it would be disrespectful to both him and the MC to assume this isn’t one, haha, that’s a tough problem), I believe I’ve come up with an appropriate conclusion for this tale. I understand this ending won’t appeal to everyone, so I’m glad my game has crossed paths with you! I love you~🧚
(This is probably your third time reading this text by now lol,) sorry for the late reply! I’m so happy you’re enjoying my games all at once. Just getting to play one game would be amazing enough, but enjoying three of them is incredibly miraculous. Thank you!😆
Haha. Regarding the voice acting, since im using the same person’s synthesized voice, that’s to be expected. I’m actually a fan of how he have so many different voice styles available - that’s what really appeals to me. But, Any choice is up to the player’s discretion! (Personally, I’m an impatient player with a bad habit of skipping voice clips right away)
Wow, I’m really happy you’ve come to like the characters even more! Sue genuinely, absolutely loves Sane and Chiyako - no lie about this lol. Sane is such a sensitive guy! And he’s cute too. Yep. Their relationship is precariously balanced - even the slightest shift could cause trouble, but interestingly enough, that doesn’t necessarily mean it’s dangerous or anything. Hahaha, I guess I’m being a little too self-congratulatory here.
Hey!! That compliment about accessibility has earned you a virtual high-five from me on the internet. The jump function is really amazing, isn’t it?! Even if I talking about a simple visual novel with just two choices, it should always have that feature. A $60 visual novel might be longer and more complex lol😂 Thank you for the wonderful comments!!! Wishing you a lovely day filled with rain and roses~☔💝
Sorry for the late reply!💦 Thank you for loving my beloved goobers, haha. I love how we’re a perfect match for each other. And I absolutely adore those completely non-serious misunderstandings lol. Thank you for finding everyone charming. I’m glad you know Mutsu is the type of person who complains 🤣 - he’s Chiyako’s eternal cute little guy. Thank you for the comments!!✨
Oh, I’m so sorry it took me so long to reply! I’m absolutely thrilled that you’re enjoying every last detail of “shide.” Yay! This effect is really captivating, isn’t it? It’s one of my favorites too.
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Thank you for discovering the secrets in this game! Authors like me are truly grateful for players like you who are so insightful and positive. There are so many aspects of this story that I couldn’t convey properly due to my own limitations lol Exactly! They’re both incredibly stubborn and self-centered 😂 They both believe their chosen paths are absolutely the best, and they can’t bring themselves to choose not to love. Thank you for liking the bookstore ending. I think the “author” would probably like it too—though I’m not sure how the fairy feels about that particular ending. No, even if they didn’t like it, they probably couldn’t hate it either. To him, that ending feels like a piece of work completed by his lover. Thank you for your comment! And I love you~🧚
Thank you for your enthusiastic comment! I’m so happy that you played 2 my games, and it’s wonderful that you took the time to write a comment! I’m really glad that you like the characters on the Chiyako team lol😆 I’m also very grateful to be able to read your comment. Thank you so much for liking them so much! I hope you and everyone around you have a wonderful rainy day☔💝
コメントありがとうございます~~😭
I really wanted you to see this shader material, so I’m very happy that you got to know about it! The possibilities of Ren’Py are truly endless! I love this engine.
Thank you for your comments on the story as well. Nope, I think this was a really unfriendly and troublesome story lol😇 It was my first time writing a story with so many secrets, and I felt my lack of skill keenly! I’m so grateful that you read the comments from other people and tried to understand the story. I love you~🧚
Sorry for the late reply! No, it’s not your fault at all! It’s difficult to interpret the expressions of characters you don’t know unless you act them out well lol But fortunately, I have several games featuring the same character, and thanks to you playing several of my games, that experience was born! That’s wonderful.(Also, this game has a vertical UI that allows you to see faces up close, so I think it’s the most immersive design in my games, as it’s easy to read facial expressions) Thank you✨
Thank you for liking the UI and voice! Oh, you checked out Yukiyadoru too! I really appreciate it. I’ll do my best, so please wait for it (「・ω・)「
Thank you for liking Sane! I think he is a very easy character to understand and like. I like that aspect of him too. Sue is a really difficult and troublesome character lol But I’m glad that you always try to understand him. It’s hard to imagine him looking serious, but he’s in love in his own way! Mutsu seems difficult to understand, but he’s actually a very easy character to understand. To Chiyako, he will always be a cute younger boy. Even if he treats her like a kitten, her feelings won’t change lol Thank you for your comment! And! Have a nice rainy day☔💝(I forgot to mention!
Sorry for the late reply! Wow, you played Hamizuki too! Thank you😆 Haha, you’re right! You can tell right away that they’re cousins. You probably realized it as soon as you started talking to them, lol. Thank you for liking them!
I’m so glad you enjoyed the quiz. I still think I should have made it easier🫠 Ayami~ is such a good kid! I’m so happy you love him. Inuhiko and he probably don’t look anything alike, lol. Haha, I’m glad that you understand Ayami so well! Thank you for your comments!✨
I started playing this game and was immediately hooked, and the week that it took me to complete it flew by. I cannot read English, so I used machine translation software, but that did not detract much from the fun of this game. Thank you for a truly enjoyable time. I love everything about this game, the fascinating characters, the romance, the suffering✨
Thank you for always enjoying my games despite the thick barrier of MTL! I also feel keenly that I need to learn more English to truly understand your wonderful feedback lol, but even through the translation machine, I can still feel your passion. Thank you.
To be honest, even if you could read the Japanese version, I think this story would still seem unclear and difficult to understand lol. Because I’m not used to writing this kind of story, a lot of the information I wanted to convey to the reader was left ambiguous. It’s frustrating! It’s my own fault. But I’m glad that you’re trying your best to understand this immature story.
[[Spoiler]]
That’s a very good interpretation! Because there are so many unclear parts to this story, the concept of the player misunderstanding it is almost nonexistent. The conclusion you came to is also true. As you say, he is a fairy from Irish folklore. As an aside, he is also a changeling victim. His mentality is almost more human than fairy.
The book the MC wrote is a love letter to him, and it is an eternal love that will embrace him as long as the story (or the concept of art) continues to exist. However, he may have been secretly happy about the ending that allowed them to continue living together, even though he felt guilty about it, and more than anything, the ending where MC continues to live a healthy life may be the ending that definitely fulfills his wish and definitely ends the man’s suffering. MC may want to call the ending where MC dies the “true ending”, but it is you and us who decide!
…Probably😝 Thanks for the comment! I love you🧚
Thanks for the update! However, I’m getting an error again. I’m recompiling by overwriting the file. It would be a big help if you could check it when you have time.
Web version
[code]
While running game code: ShaderError: ERROR: 0:31: ‘-’ : wrong operand types - no operation ‘-’ exists that takes a left-hand operand of type ‘const int’ and a right operand of type ‘mediump float’ (or there is no acceptable conversion) ERROR: 0:31: ‘’ : wrong operand types - no operation ’’ exists that takes a left-hand operand of type ‘mediump 3-component vector of float’ and a right operand of type ‘const int’ (or there is no acceptable conversion)
– Full Traceback ————————————————————
Full traceback: File “renpy/common/_layout/screen_main_menu.rpym”, line 28, in script python hide: File “/renpy/ast.py”, line 834, in execute renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store) File “/renpy/python.py”, line 1184, in py_exec_bytecode exec(bytecode, globals, locals) File “renpy/common/_layout/screen_main_menu.rpym”, line 28, in <module> python hide: File “renpy/common/_layout/screen_main_menu.rpym”, line 2011, in _execute_python_hide File “/renpy/ui.py”, line 301, in interact rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs) File “/renpy/display/core.py”, line 2218, in interact repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, pause_modal=pause_modal, **kwargs) # type: ignore File “/renpy/display/core.py”, line 2882, in interact_core self.draw_screen(root_widget, fullscreen_video, (not fullscreen_video) or video_frame_drawn) File “/renpy/display/core.py”, line 1391, in draw_screen renpy.display.draw.draw_screen(surftree) File “gl2draw.pyx”, line 1021, in renpy.gl2.gl2draw.GL2Draw.draw_screen File “gl2draw.pyx”, line 1552, in renpy.gl2.gl2draw.GL2DrawingContext.draw File “gl2draw.pyx”, line 1533, in renpy.gl2.gl2draw.GL2DrawingContext.draw_one File “gl2draw.pyx”, line 1533, in renpy.gl2.gl2draw.GL2DrawingContext.draw_one File “gl2draw.pyx”, line 1533, in renpy.gl2.gl2draw.GL2DrawingContext.draw_one [Previous line repeated 6 more times] File “gl2draw.pyx”, line 1443, in renpy.gl2.gl2draw.GL2DrawingContext.draw_one File “gl2draw.pyx”, line 1398, in renpy.gl2.gl2draw.GL2DrawingContext.draw_model File “/renpy/gl2/gl2shadercache.py”, line 352, in get rv.load() File “gl2shader.pyx”, line 315, in renpy.gl2.gl2shader.Program.load File “gl2shader.pyx”, line 298, in renpy.gl2.gl2shader.Program.load_shader ShaderError: ERROR: 0:31: ‘-’ : wrong operand types - no operation ‘-’ exists that takes a left-hand operand of type ‘const int’ and a right operand of type ‘mediump float’ (or there is no acceptable conversion) ERROR: 0:31: ‘’ : wrong operand types - no operation ’’ exists that takes a left-hand operand of type ‘mediump 3-component vector of float’ and a right operand of type ‘const int’ (or there is no acceptable conversion)
Emscripten-3.1.24-wasm32-32bit wasm32 Ren’Py 8.3.6.25022803 [/code]
Android version
[code] While running game code: ShaderError: 0(31) : error C7011: implicit cast from “int” to “mediump float”
– Full Traceback ————————————————————
Full traceback: File “_layout/screen_main_menu.rpymc”, line 28, in script File “renpy/ast.py”, line 834, in execute File “renpy/python.py”, line 1184, in py_exec_bytecode File “renpy/common/_layout/screen_main_menu.rpym”, line 28, in <module> File “renpy/common/_layout/screen_main_menu.rpym”, line 35, in _execute_python_hide File “renpy/ui.py”, line 301, in interact File “renpy/display\core.py”, line 2218, in interact File “renpy/display\core.py”, line 2882, in interact_core File “renpy/display\core.py”, line 1391, in draw_screen File “gl2draw.pyx”, line 1021, in renpy.gl2.gl2draw.GL2Draw.draw_screen File “gl2draw.pyx”, line 1552, in renpy.gl2.gl2draw.GL2DrawingContext.draw File “gl2draw.pyx”, line 1533, in renpy.gl2.gl2draw.GL2DrawingContext.draw_one File “gl2draw.pyx”, line 1533, in renpy.gl2.gl2draw.GL2DrawingContext.draw_one File “gl2draw.pyx”, line 1533, in renpy.gl2.gl2draw.GL2DrawingContext.draw_one [Previous line repeated 6 more times] File “gl2draw.pyx”, line 1443, in renpy.gl2.gl2draw.GL2DrawingContext.draw_one File “gl2draw.pyx”, line 1398, in renpy.gl2.gl2draw.GL2DrawingContext.draw_model File “renpy/gl2\gl2shadercache.py”, line 352, in get File “gl2shader.pyx”, line 315, in renpy.gl2.gl2shader.Program.load File “gl2shader.pyx”, line 298, in renpy.gl2.gl2shader.Program.load_shader ShaderError: 0(31) : error C7011: implicit cast from “int” to “mediump float” [/code]
Thanks for your quick reply! The version of Ren’Py is the latest 8.3.6.25022803. I’ll paste the Static error codes below. (I got almost the same error when I used Whitenoise.)
While running game code: ShaderError: ERROR: 0:31: ‘-’ : wrong operand types - no operation ‘-’ exists that takes a left-hand operand of type ‘const int’ and a right operand of type ‘mediump float’ (or there is no acceptable conversion) ERROR: 0:31: ‘’ : wrong operand types - no operation ’’ exists that takes a left-hand operand of type ‘mediump 3-component vector of float’ and a right operand of type ‘const int’ (or there is no acceptable conversion)
– Full Traceback ————————————————————
Full traceback: File “renpy/common/_layout/screen_main_menu.rpym”, line 28, in script python hide: File “/renpy/ast.py”, line 834, in execute renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store) File “/renpy/python.py”, line 1184, in py_exec_bytecode exec(bytecode, globals, locals) File “renpy/common/_layout/screen_main_menu.rpym”, line 28, in <module> python hide: File “renpy/common/_layout/screen_main_menu.rpym”, line 2011, in _execute_python_hide File “/renpy/ui.py”, line 301, in interact rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs) File “/renpy/display/core.py”, line 2218, in interact repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, pause_modal=pause_modal, **kwargs) # type: ignore File “/renpy/display/core.py”, line 2882, in interact_core self.draw_screen(root_widget, fullscreen_video, (not fullscreen_video) or video_frame_drawn) File “/renpy/display/core.py”, line 1391, in draw_screen renpy.display.draw.draw_screen(surftree) File “gl2draw.pyx”, line 1021, in renpy.gl2.gl2draw.GL2Draw.draw_screen File “gl2draw.pyx”, line 1552, in renpy.gl2.gl2draw.GL2DrawingContext.draw File “gl2draw.pyx”, line 1533, in renpy.gl2.gl2draw.GL2DrawingContext.draw_one File “gl2draw.pyx”, line 1533, in renpy.gl2.gl2draw.GL2DrawingContext.draw_one File “gl2draw.pyx”, line 1533, in renpy.gl2.gl2draw.GL2DrawingContext.draw_one [Previous line repeated 6 more times] File “gl2draw.pyx”, line 1443, in renpy.gl2.gl2draw.GL2DrawingContext.draw_one File “gl2draw.pyx”, line 1398, in renpy.gl2.gl2draw.GL2DrawingContext.draw_model File “/renpy/gl2/gl2shadercache.py”, line 352, in get rv.load() File “gl2shader.pyx”, line 315, in renpy.gl2.gl2shader.Program.load File “gl2shader.pyx”, line 298, in renpy.gl2.gl2shader.Program.load_shader ShaderError: ERROR: 0:31: ‘-’ : wrong operand types - no operation ‘-’ exists that takes a left-hand operand of type ‘const int’ and a right operand of type ‘mediump float’ (or there is no acceptable conversion) ERROR: 0:31: ‘’ : wrong operand types - no operation ’’ exists that takes a left-hand operand of type ‘mediump 3-component vector of float’ and a right operand of type ‘const int’ (or there is no acceptable conversion)
Emscripten-3.1.24-wasm32-32bit wasm32 Ren’Py 8.3.6.25022803 shide 1.0
This is a really wonderful asset pack! I used some of the shaders in a game I made. It was really easy to create a high-quality effect, and it was really, really wonderful! However, it seems that “WhiteNoise” and “Static” do not work in the browser version and Android app version. I’m sorry if this is a problem with my environment!
Thank you for your comment, which is like a kimono with twelve layers!✨ (I wanted to say that the gorgeous words were piled up like fabric, but I think I should have said that it was a wonderful lasagna comment🥪)
I’m so happy you laughed! I’m always afraid that my writing won’t come across as comedy. Thank you for accepting my clumsy translation. My small efforts as a poor English speaker who checks MTL’s writing every time and worries about it are rewarded. I’m grateful to all the players who played through to the end, even if they were confused. I also want to send my greatest thanks to you for putting it into words!💖
Haha, all my LI characters really do have the same expressions! Sue is always smiling, and Mutsu doesn’t really change his expression. Sane is trying to look cool. Plus, it’s also my fault for not directing them well. Why are the text and the faces in a novel game so far apart in the first place? Thanks for enjoying the extra story too~~😆
Thank you for choosing Sane for the Best Couple Award! His timid and sincere love will be rewarded. Itome is the best. I especially love the good-natured Itome. Thank you for being honest about his first impression not being good, I couldn’t help but smile at the screen 😉
Mutsu! He’s always calm, but the truth is, there was a long period of time when Chiyako didn’t see him as a romantic interest at all, so he’s desperately trying his best to become Chiyako’s lover. Hehe, it’s a secret🙊
Sue! I always love otome LI who come in third or fourth place in popularity polls, but let’s not go off on a tangent, so let’s not talk about that 👽 He’s a strange guy. He doesn’t think about restraining the people he loves at all, and he thinks that Sane and Chiyako getting together would be a better result than him getting together with Chiyako. He has a very low opinion of himself, but… he’s the guy Chiyako would be most likely to confess her love to LOL
Thank you for thinking about them and giving them such a wonderful comment. It’s been a while since I thought about them, and it was really fun! Thanks a lot for your comment💝💝
Thanks for not only playing but also for your comments. I’m glad I made a lot of Chiyako’s expressions! I love the dramatic, confident and expressive Chiyako, too💓
I can only make short stories, but I’m confident that I have attractive characters🤣 But only if the character’s tastes are the same as the player’s. In other words…we are friends! Thanks lol
Hehehe, writing the CG for Sane’s 1st end was hard work. Sue enjoys everything Chiyako does. We are honored that you enjoyed their compatible energy play💃✨ Thank you!!!




