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P4INKill

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A member registered Dec 17, 2020

Recent community posts

What's the point?

(2 edits)

Is the game supposed to jitter and skip forward in time constantly?
Edit: Nevermind, solved the issue by turning off G-Sync. Could be a Unity issue.

I would suggest a FOV slider for your future projects. I felt constrained by the limited view of what I presume is 80 degrees.