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Geist Hack Games

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A member registered Jan 02, 2019 · View creator page →

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And will prove useful for any cyberpunk or near future game. ;)

Many thanks! I hope you enjoy it.

Foundry VTT version now available here: https://foundryvtt.com/packages/augmented-reality-foundry

:)

Now available in print from DTRPG, too:

https://www.drivethrurpg.com/product/202175/Augmented-Reality-The-Holistic-City-...

Thanks for the kind words! More gaming content to come. ;)

Thank you!

Thank you kindly!

Thank you for your support! I’m really pleased with my little book and hope you are too. 

Thanks! :) 

Physical books are available at

Lulu https://www.lulu.com/shop/paul-d-gallagher/sprawl-goons-upgraded-carbon-edition/...

And DTRPG https://www.drivethrurpg.com/product/425040/Sprawl-Goons-Upgraded-CARBON-EDITION...

Great chatting to earlier! ;)

New content on the blog - adding Expertise to the Backgrounds from the Booster Pack: http://neuralarchive.blogspot.com/2022/07/sprawl-goons-upgraded-expertise.html?

A blog post about adding Expertise to the Backgrounds: http://neuralarchive.blogspot.com/2022/07/sprawl-goons-upgraded-expertise.html?

They sound great! Very interested in Burn Out, obviously, as any cyberpunk is my jam.

GM simply states they’re attacking, and how eg: The corporate guard quickly draws his sidearm.

The roll is player facing. They succeed in the Action Roll and injure the NPC, or they fail and the PC is injured. Eg: Said corporate guard levels his firearm and fires or the PC gets their shot off before the guard does.


interested in hearing more about your hack!

Aw, thank you. Project is going well, just busy with real life (always the way). But sooooon! :)

it’s mostly the tables not making the cut. I didn’t want the book to be mainly vehicle stuff.

it is indeed.

I’m working on an omnibus edition, primarily for print-on-demand, which combines the SG rules, the booster pack, the plug-in pack and with some of the vehicle rules from Metal Express. Pages are being re-ordered so it makes sense, rather than just stitching the current pdfs together. There’s extra content going in too, including a city setting.

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Combined and POD edition is a little delayed as I’m cramming in a bunch of extra content, so please bear with me! :)

Yes indeed! It’s almost there, so sometime in the next few weeks. :)

And thank you!

Cool! Not on Twitter but I am on Discord - search for Paul 'Geist' Gallagher#2873

Looking forward to being onboard. 👍

Thanks for reaching out! I’d be very interested in taking part.  What do you need me to do?

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Yeah. It’s mentioned in the Plug-In Pack that it’s totally optional.

When I run it, I use it if NPCs initiate hostilities or use ambush tactics, but you don’t need to do that. It’s just there if you want it.

A better way would be to let the PCs get a Reaction vs enemy DS Action Roll to ‘dodge’ in the first instance if the NPCs kick off, assuming the PCs don’t want to just go on the attack. If they fail said Reaction roll, they take the difference in damage from the first strike (as standard).

I’ll make it clearer in the combined POD edition (currently in progress).

Now with working bookmarks!

Thanks HyveMynd! :)

Main Sprawl Goons: Upgraded rules:

https://p-d-gallagher.itch.io/sprawl-goons

Booster Pack out now! 

https://p-d-gallagher.itch.io/sprawl-goons-upgraded-booster-pack

That looks amazing! Great job! I love the sample characters.

Yes, of course! And thanks for the write-up on your blog! :)

Quality hardcopies are also available from Lulu:

http://www.lulu.com/shop/paul-d-gallagher/augmented-reality/paperback/product-23032774.html

Now updated: 

• Some typos fixed

• Some entries improved

• References to He Who Should Not Be Named removed by request

Thanks for the kind words Sam. I tried to make the starting items 'Gibsonian'. Glad you like it!

Enjoyed what you did with Grip and Meltdown in Subway Goons - very neat. When I read it I thought it would make a good cyberpsychosis subsystem for Sprawl Goons. Great job!

I was hoping someone would think that! ;)

Cheers Michael! I'm a graphic designer by trade, so layout is a major factor for me. Stoked you appreciate it! ;) 

Love me some subtle world-building, too.

Thanks Shane. I actually feel that I could have done a lot more with it, particularly after seeing some of the other Goon Jam submissions. Maybe I should expand it a little…

Also, see Sprawl Goons at https://p-d-gallagher.itch.io/sprawl-goons - my quick cyberpunk hack of Nate Treme's Tunnel Goons one-page RPG for the August Goon Jam. Combine Sprawl Goons with Augmented Reality for a fast and easy dark future roleplaying experience. ;)

Quark Xpress (at work LOL). Same could easily be achieved using Indesign.

First: Thanks!

Second: Sorry dude. Radioactive Goons?

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I'd add this to SPRAWL GOONS for some running-in-the-shadows style shenanigans. I love it!

You created the engine, I just painted the bodywork. Thanks for the jam!