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Ozzbit Games

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A member registered Feb 23, 2024 · View creator page →

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Sure

For custom commissions, you can dm me on discord: bebocipriano

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Hello I just bought this extension and it's great but one thing I'd like it to have is to retain the speed of the animations when exported to gif. You could check the speed of each frames and export them accordingly. Like if frames 1-6 is 100ms but, frames 7-10 is 60ms, they will be exported in different frame rates and not just default to 100ms

We could potentially do something like that next time for sure

For any inquiries or concerns, feel free to send an email to: bebocipriano21@gmail.com

Or dm on discord: bebocipriano 

Thank you so much! There will definitely more soon! We're currently making an environment asset pack, creatures, and more animations!

Thanks for the feedback! We're currently creating more for this asset pack. Right now we're in progress with making the environments, monsters, and new animations! 

For commissions, I charge 35 USD an hour, we can talk over on discord for more details about that. Add me if you're interested: bebocipriano

Lastly, no. There was no 3D asset used in creating the animations. These were all hand made. 

Thank you so much! If you have any suggestions on what else to add or improve upon, feel free to let us know. Also giving us a rating would be a HUGE help!

Currently we're working on a roll animation! If you have any ideas for additional animations, feel free to give your suggestions! Also giving us a rating would be a HUGE help!

Thank you so much!

Yup

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For any inquiries or concerns, feel free to send an email to: bebocipriano21@gmail.com

Or dm on discord: bebocipriano 

Oh hey dude! thanks

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You can now wishlist the full version remake of the game that we're currently working on! 

https://store.steampowered.com/app/3550420/Thou_Shalt_Parry/

You can parry downwards and move sideways at the same time

NICE!

I love that we both have a parrying mechanic! I love the art style of the game and the animations feel snappy. One of the biggest improvements you could have tho is making the parry timing more clear thru the animations being played. but overall a nice entry

Nice!

try pressing down and right at the same time to parry down and move right

Glad you liked it!

Love the game idea and was really happy it was made in gdevelop (my first game engine), but the gameplay could be improved a bit. The bubble bursts too fast and the obstacles moves a bit too slow for my liking.

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have you tried parrying the spike downwards

Love it! finished the game. The art style is realllyyyy goood. gameplay is well designed.  Was a bit confused by the last boss by how he's defeated but once you figure it out it was just simple lol. 

We'll surely update the game's control scheme to make it easier for everyone! I'm thinking maybe we'll just add 4 buttons for parrying in 4 directions instead of combining them. With enough support, we might even make this into a full game!

Yesss the pogo mechanic was directly inspired from hollow knight. Glad you liked our game!

You can parry downwards 😊

Heya, we just updated the game's movement mechanics and tweaked the levels a bit. Check it out!

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Thanks! we're glad you liked our game. Did you find the spike jumping unfairly hard or is it enough as a challenge?

Thanks for the feedback! Anything specific about the jump you found a bit unsatisfying?

Thank you so much for playing!

Yeah we would love to expand this game more and are planning to make a full game after the jam and have garnered more feedback. We definitely see the potential of this gameplay and would love to create more boombastic levels for this game!

To make the run time longer. Jk. Was rushing the level design and didn't have enough time to polish it since we had to go somewhere. Will go back to it again if I have more time and might even add some levels and bug fixes.

How was it

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There are some bugs but the game is completely doable. Hope you figure it out 😉

Make sure to let us know if there are any bugs or features you want implemented in the game!

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True