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A member registered Apr 01, 2017

Recent community posts

Yes: You can add extra players by clicking the flags on the starting screen, and then selecting either the Globe icon or the Blender icon depending on whether you want to pick an existing country or a new one.

Play is NOT simultaneous however -- each player has a turn at each event before medals are given out and the next one begins.

Fantastic. Brings back wonderful memories of the seasonal sorts games of the Commodore 64 era. An online multiplayer version of this would be truly, truly splendid in this COVID era, especially if some head-to-head type events could be added. Regardless, even as is, this is pretty darn great. :D

Played it with an Xbox controller. Silly good fun. :) Looking forward to giving it a go with other players. The various gameplay modes were a nice touch as well, as they added some extra wrinkles. :D

That's what I call...

Good television!


Pretty great! This does a wonderful job of capturing that type of "interactive toy" game of a bygone CD-ROM era. It's unfortunate that more of these types of games aren't still made today. Very nice. :)

Very cool graphics for the "familiar shapes" backgrounds. :) Excellent stuff. :D

Just clicked the Google Play link, and it was broken, fyi.

I really enjoyed what you did here. Speaking as a Mother-series fan, I think you've really put together something inspiring with this. Great stuff, and fantastic work on the music as well. Merveilleux!

I didn't get as much money, but I managed to kill 5 more monsters and beat your score. ;)

Brilliant, delightful game with a solid variety of monsters and items/ powerups, and that's easy to get into. Really glad I took the time to check it out. :)

Echoing what at least one other person said, I feel that this has a lot of potential if expanded upon and released as a paid version, especially if more cards are added overall, and also if more cards are collected to be shuffled into the deck as you play within a game, and that carry over from one game to the next. Toss some extra characters as well, and possibly even a smattering of story/ character development, and this one'd have all the makings of something truly special.

Even as it stands though, again, this is a real gem. Kudos! :D

Great game! :D

Nifty stuff with  the large mech, and its modifications and what they're used for, as well as with the "world map" . :) Lots of potential here! Great work.

Yup, after another try of NOT going  off that left ledge of doom, I figured it out and finished the game. Solid stuff. :)

HM. I think I found a bug: In chapter 4, I was able to go all the way to the left, and dropped off the screen (there's a bar at the bottom I was able to see as I press left or right, but couldn't see my character, and couldn't seem to do anything else).

Also couldn't figure out what  to do at  that part before that -- couldn't QUITE make it onto the ledge at the far right either. I'll give it another go.

That aside, very nice game. :)


Also, this is pretty neat. A way to export the midis would be super swell.

Only  a short ways into this, but it's pretty neat (and much better than experimenting on real rats, of course).

Thank you SO much for this. Truly remarkable, and something I always wanted even though I never quite knew it. Fantastic! :O