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Ozin

15
Posts
A member registered Jan 27, 2021 · View creator page →

Creator of

Recent community posts

fun story telling and sweet illustrations! The story is engaging and very relatable adds more immersion.  Would be cool to see your take on Natalia and Asher’s conversation.  The elevator part is a neat addition and builds the suspense of the characters in the story! 🙏🏾

Immersive story, love the background makes it feel like readying some sort of magic book. Interesting and neat with the text cycling, the first one threw me off a bit with the changing days as I tried to read the passage. Choice to restart at the end is a nice touch btw 🙏🏾  

Beautiful presentation! Would be cool to see it further developed. Not being able to jump on the white platforms adds a unique challenge to the traversal aspect. Honestly really pleasing to the eyes!

Color theme works well, makes it feel like inside a cave definitely. I got stuck in the first play through because i pushed the boulder the opposite way. Also the spikes after that really nice surprise and also a bit difficult to get through that section, reminds me of the first prince of Persia game.

Hehe fun game, really love the color theme. The little follower is cute, was surprised by the spinning platform. Definitely a great sense of platforming. Felt like needed to mind the little follower to protect them or something. Enjoyable!!

The objective is essentially just to explore. I was looking to implement a map but still figuring that part out so the player has a sense of location.

PUC comments · Replied to Sav in PUC comments

The pellets refill your health, they’re populated throughout the map. Different other pellets give you more health than others. they’re food essentially, and other fishes can eat them too. When you fight fishes they diminish your health.,

Neat Presentation, enjoyable art. Fun to traverse and challenge, the first red butterfly got me lol. Really enjoy moving through the platforms specially the spinning ones give it a whole new challenge. Very engaging. currently trying to get to the top.  O.O

Fun game! Loved the images. Presentation is great and user friendly.  The game’s setting and writing together with the images are very engaging. Very insightful; introduction quote is deep!

Works well with the mechanics, really cool player choice into the characters background story. Would love to see the story go on further devloped, sets for interesting game setting.

fun to play, loved the animations. Plays well beginning to end, building up the relationship with the cat and feeling of responsibility add a lot of value to immersion. Really user friendly and fun!

Viability: Game plays really well in incorporating different scenarios.


Presentation: understandable and user friendly.

Theme: very insightful regarding anger management in social interactions.


Engagement: fun to play, the writing is really fun. 

Viability: The elements work together well. The unexplored path’s of the demo make for great opportunities for developing the game further.P

Presentation:  the background image made a few words harder to make out; other than that user friendly!


Theme: Quite effective, plays into the realms of remembering as well as curiosity of the mystical. 


Engagement: enjoyed exploring the narrative and the images for the skeleton are fun!!

Viability: game is playable beginning to end, fun storytelling. Setting builds great suspense, adds to the immersion. Elements work well together.


Presentation: user friendly, fun exploring the story. 

Theme:There’s the clear narrative that actions have consequences; insightful regarding taking surroundings and perception into decision making. Choice and reward is neatly tied with actions.


Engagement: engaging, the deaths or game overs make you have more questions which is the foundation for sequels.

yes, I think I want to expand on it towards the final Twine game version.