Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

OwlPants

11
Posts
1
Followers
1
Following
A member registered Feb 19, 2025 · View creator page →

Creator of

Recent community posts

Hey, thank you for playing! They drop pretty rarely at the start, but after around wave 7 the drop rate speeds up a lot. There are 16 waves in total.

I know this probably should’ve been explained somewhere in the game, but I was running out of time before the deadline.

I had a really great time playing this game. It's one of those simple games that instantly hooks you and makes you want to play "just one more run" over and over again. The gameplay loop is incredibly satisfying.

I also absolutely love the idea of combining the Count Down with the Countess. It's such a clever concept, and the fact that you're literally going down makes the whole theme come together perfectly. It's simple, creative, and surprisingly memorable.

Really well done—this is a game that's easy to pick up but hard to put down!

Thank you so much! It honestly means a lot to hear that. This was actually my first game, and it took a lot of work, so reading comments like yours makes me even happier. I'm really glad you enjoyed it, and it's awesome to hear you had so much fun that you're already going back to try different upgrade paths. Thanks again for playing and for taking the time to leave such kind words!

BOX... BOX... BOX — that's all I can think about after playing this game. An unforgettable experience!

OH MY GOD — that was my first reaction. This game is absolutely incredible, great job!

A short but engaging game — and sometimes those are the best ones. It delivers a fun experience without unnecessary length and keeps you interested from start to finish.

(1 edit)

The game is really enjoyable and has an amazing atmosphere. You can clearly see the inspiration from the Saw movie series, and it captures that dark, tense feeling very well. The puzzles, the pressure, and the overall design create a really engaging experience that keeps you focused.

The only thing I would improve is the difficulty balance. Sometimes it feels a bit too challenging because even if I knew the solution to a puzzle, I don't think I could complete it as quickly as the AI opponent does. This can make some moments feel a little unfair.

Other than that, the game is great. The concept is very interesting, the atmosphere is strong, and the gameplay has a lot of potential. With some balancing tweaks, especially with the AI speed, this game could become an even better experience.

The audio is great and fits the game's style and atmosphere perfectly.

The idea behind the game is really interesting and has a lot of potential. However, I didn't really find a good use for the time-rewind ability, mainly because it doesn't restore health, which makes it feel less useful in practice.

The game is still fun and enjoyable, but I think it could become much better with more detailed visuals, deeper mechanics, and more advanced enemy designs. The core concept is strong, and with further development, this game could truly unlock its full potential. I hope it continues to grow and gets the improvements it deserves.

I had a fantastic time playing this game. The gameplay feels incredibly satisfying—every action has weight, the controls are responsive, and everything just feels polished and intentional. The core mechanics are really well designed, and the overall game feel is excellent. It's one of those games that's simply fun to play from the very first minute.

The only thing that stands out is the graphics. They're not bad, but they don't quite match the quality of the gameplay. The mechanics and overall experience deserve visuals that are just as polished. Other than that, this is an amazing game. Great job!

I really like the soundtrack—it's very catchy, and the overall idea is amazing. The only thing I'd like to see improved is the responsiveness of the controls. I'm not sure if it was an issue on my end, but I often had to press a key several times before my character would actually do something. Other than that, great job!