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owenlevin

40
Posts
3
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1
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A member registered May 28, 2019 · View creator page →

Creator of

Recent community posts

I loved this game. Great job!

Fun game! My only feedback is once you get the WAVE then you can spam t and the game becomes very easy. If there was a cooldown on the ultimate that would make it a bit more challenging. Congrats on completing a solo game.

Thank you! I really appreciate you giving it a try. 

Thanks a bunch! I'm very glad that you enjoyed it.

Thank you! I definitely agree that the inputs need some work, I would have loved to allow the user to map them themselves. I really appreciate the feedback. 

Thank you!

Thank you! I  really appreciate you playing it. The high scores should be showing up but if you have persisting issues I can look into a fix for you.

You got this!

Thanks for playing! I'm glad you enjoyed it. I agree the purple projectiles do tend to blend in with the background. I appreciate the feedback. 

I like the movement a lot! I would agree that the speed for the flute feels pretty fast. Maybe start slow and get faster as the player gets used to the mechanic? Either way great job!

Great job on your first game! The character controller felt solid and I like that you tracked how many coins the player picked up. Keep the game development journey going!

Cool concept! I think that the player could move a lot slower and have the speed progressively ramp up (If it isn't super fast on your pc it could be that the speed is based on the framerate). Other than that great job! 

Great job! 

Super cool take on the theme! Great job!

I like this concept a lot! However, I feel that the gameplay could use a bit of balancing. Currently I can spam the arrow keys and space to keep swapping guns and shooting. Also the jump between waves is a bit jarring at first. That aside this is a super cool take on the theme. Great job!

Thank you! I appreciate you playing it.

This is pretty impressive for a first game! I loved seeing the finn cameo as well. Keep it up!

You got this man! Dont beat yourself up about how you start, just keep going!

Thank you! I appreciate the feedback 😎

Thank you! I'm glad you had fun 😎

Thanks for the feedback!

Thank you!

Thank you! Glad to hear that's working on Linux + Firefox

Thanks for your feedback I really appreciate it!

This was super fun to play. It felt very polished and I was impressed by how large the level was and how the progression throughout the game felt very natural. Great job!

This was fantastic. Great job!

This was awesome! I love this take on the wave theme. Everything from the art, to the graphics, to the level design felt polished. Great job.

Love this concept!

Super fun game! I like the permanent progression and having different weapons you can swap between. My only feedback is that in that later levels it could have been a bit more challenging. Other than that it was a really fun game to play! Keep it up

Super fun game! I like the permanent progression and having different weapons you can swap between. My only feedback is that in that later levels it could have been a bit more challenging. Other than that it was a really fun game to play! Keep it up

I like this take on the theme!

I love the concept for this game and the movement feels really solid. Can't wait to see what it looks like when it's finished. You got this!

Nice game! Love the voice acting and the main game mechanic. Keep it up!

Very reminiscent of SUPERHOT in all the best ways! I liked the mechanic where different objects had different weight and that you had to choose which one to throw at each enemy. I could totally see this being a full game! Keep it up.

Skibidi toilet. I like the game mechanic! Good job finishing the game, keep it up!

If the controller inputs aren't working try a different web browser. Firefox has some issues with controller inputs.

Fun game! I like the mechanic of switching sides and how it gets progressively more difficult.

However there is an issue where the game only takes up a small portion of the window.

If you change your Godot project settings: Display -> Window -> Stretch -> Mode: "canvas_items" that will ensure your game is properly scaled for the window. (I had the same issue)

Keep up the game development journey!!

The graphics, visuals, and gameplay were fantastic! Really impressive for the time constraints given. Great work!

I appreciate your feedback and will work on making improvements  😃

This game sucks.