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A member registered May 21, 2020

Recent community posts

Oh this is great! For me personally it was the right amount of increasing difficulty. Gotta say the main instrument in your music was a bit grating but everything else was solid.

Gave the demo a run through, gotta say I'm a big fan! The art is especially nice, I love her walk animation a lot.

Just a few notes on my end:

 I found I lost track of my health bar. It's there, at the bottom left, but unlike enemies it didn't pop up over my head when I took damage. I found myself in critical condition after moshing with a bunch of enemies near a lure and didn't realize I was taking damage. I saw later 1v1 that a tiny damage number bounces off me, but without the hp bar showing up as well it really doesn't register as damage, ya know? Having an option to show a hp bar near my character would be really appreciated.

My apologies I forget the name, the teleporting lightning bolt attack that repeats if you kill an enemy. I finished off everyone on the field using that but the overlay remained and I couldn't continue until I right-clicked the effect away. Not major but I feel it's one of those things that could potentially trip someone up.

Congratulations on your kickstarter succeeding! I'll definitely be keeping an eye out for this game in the future!