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Overshock Games

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A member registered Jan 12, 2022 · View creator page →

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Thank you! Perhaps reading the How to Play section would've helped.

Yup, just so you know, you can only hover on the name of you've unlocked it. 

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Thank you very much! Those bugs do indeed exists and I will fix them!

EDIT: They've been fixed!

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Every village has its own stats, hover over each village to see it. The strategy is to cause the fall of every division while maintaining low risk. I recommend reading the "How To Play" section on the itch page.

Make sure to read the "How to Play" part in the itch.io game page before doing anything.

Please try with the downloadable versions instead, the web build was having problems so I deleted it.

Please try with the downloadable versions instead, the web build was having problems so I deleted it.

Thank you very much!

Thank you so much for your kind words! 

Really great game! Solid player control and theme implementation. Art looks fantastic, especially the lighting. Audio is also very great, really adds to the atmosphere. Also passes the #CultOfTheBucket vibe check 💯. Could definitely become greater with more levels, bosses, and enemy variants.

Thank you very much for your feedback! I do agree with all your suggestions and will implement them post-jam. Glad you enjoyed the game!

Thank you very much!

Thank you very much!

Thank you very much! As for the enemies coming from the same side, it's a bug on web build that I have no idea how to fix.

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Probably Not. Building a game for Mac requires me to have a Mac since Apple locks that feature for other OS's. Also, I don't think Mac can run this game anyways with its specs. 

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1.8 GB storage is all you need!

Love how the project evolved! The graphics are amazing now.

Glad to be the first budget Doom lol.

Budget Doom definitely but that’s probably because I’m addicted to making first person shooters 😅

I’m pretty sure there is no rating system for this jam (you can individually rate any game on itch, it’s not related to jams). I think blackthornprod is going to play all the day 6 games and decide the winner.

This is a good idea but there’s already a pretty popular (110 members) but new discord, the Indie Dev Feedback: https://discord.gg/FedkYtJgwu

Amazing! So glad this made it to Day 6!

Bump

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Here’s Lovely Lights! (Unity) https://overshock-games.itch.io/lovely-lights

Cluckshot or Lonely Colors 1 above ^^ Or Budget DOOM: https://lazy4games.itch.io/budget-doom-bloodn-gore

Can’t wait for day 5 update!

Nice! If you don’t mind, can you add the other days games to this page?

Take a look at this guide: https://itch.io/jam/day-5/topic/3031359/unity-webgl-guide

Here’s mine! https://overshock-games.itch.io/gunchicken

Here’s mine! https://overshock-games.itch.io/gunchicken

Here’s mine! https://overshock-games.itch.io/gunchicken

Here’s mine! https://overshock-games.itch.io/gunchicken

I vouch for this one

Here’s mine! https://overshock-games.itch.io/gunchicken

Nice! I played yours and it looks so visually good! Amazing work!

I think it’s because some enemies objects are not destroying upon death. Like their health reaches 0 but they don’t despawn until 5 secs later.

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Lmao, I love this. Thanks for expanding it! Although, the wave system seems to not be working…

Hi, I see you have uploaded the web build, now you just have to upload another file for the source code zip

You also need to change viewport dimensions in itch to 1000 by 650

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Also, when you upload it to itch, make sure the Viewport Dimension is 1000 by 650 or similar.

Yes. But before doing so, make sure the Resolution is set to 960 by 540:

After that, you can click build: