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OvercastHawk

18
Posts
1
Followers
3
Following
A member registered May 03, 2021 · View creator page →

Creator of

Recent community posts

I love the game's style and music. Also, I found a winning strategy: just use the A and D keys! :)

Great game! The visuals, music, and atmosphere—it has it all. And then, the puzzle game suddenly turns into a typing trainer.

Great game. I managed to get to the part where ghosts roam the tentacle field—I just couldn't kill all the tentacles while dodging the ghosts. I would suggest adding coyote time. It feels really bad to die when you press W and D almost simultaneously, but the character doesn't jump because they've already walked off the platform.

Great job. I love the different variations of chess. It's funny that you can attack your own players—it's probably a bug—but maybe in some games it could come in handy to free up a square for another attack. :)

Great game. Perfect pixel graphics and progression. I love collecting multiple damage bonuses and killing enemies with a single dice roll.

I don't like doing mental math, but the examples weren't too difficult and the penalties for mistakes weren't harsh, so I enjoyed the game. True, I couldn't find any clues with the ghost except for sin and cos. Were there any more?

I liked the good music and pixel art. Enemy encounters are quite random, and it's a shame to die from such accidents. I think it would be better if the ghost had 3 lives and a life-replenishing mechanic—for example, the ability to pick up a +1 life.

I passed the game. The secret to success is to stick to the right wall in any unclear situation. I liked the music. It's also cool that the game has checkpoints, but it seems like the first checkpoint appears too late; I was ready to give up. It took me a while to realize the ghost had stamina.

Poor guy... I couldn't save him from the shark. I like the concept but I'm not sure that I understand controls - I use only hands - Q W U I O...

I liked the game design and lighting. The fact that your field of view decreases while running is logical; you don't have time to be careful while running. The music and atmosphere are pleasant.

I lost the first few runs because I didn't immediately realize the time limit, and I was trying to kill the ghost somehow—connecting it with the soul or leading it into a pit. Overall, it was a pleasant experience.

You are in the peace with your phantoms - I like pixel-art and the boss. But I didn't succeed reading all boss frases - to focus on avoiding them.

I like the music in this game, it really highlights the feeling of anxiety when you're going through strange tunnels in the pool.

Nice visual and sound design. I liked to use sonar.

I think currently die after one contact with enemy is to hard - maybe add several lives to player?

Great puzzle game. I love the pixel art and music. It's fun to switch modes to complete levels.

I think it would be great if you add movement by holding the WASD keys (instead of just pressing WASD).

I like the movement in game. Especially when you need to unhook and hook on fly - feels like spider man :)

P.S. - looks like some problem with layout on itch page, border of the game is hidden, I had to fix it in Chrome DevTools to play normaly.

easy :)



Nice game. I reached 2500m. Interesting balance of food spawn. I can feel the worm's hunger :)

Hmm... Do you see this error? And do you see the same error on other itch games?