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OvercaffeinatedDev

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A member registered Apr 09, 2024 · View creator page →

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Thank you! I'll check it out

Thanks for taking the time to play the game and give feedback I'll definitely keep your note about key remapping in mind. I've been meaning to learn how to do that and your comment is the kick in butt I needed to get there! Thanks again for playing the game I'm glad you had fun

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Yeah our team made all the music and sound effects the main track that plays during the game is bugged right now but is really good as well! Yep the idea was Overcooked but for cannonballs so the benches really bring up your damage and reward planning.  The Pirates of the Caribbean scene was one of our big inspirations for this idea! The team and I really appreciate you taking the time to play and leave a comment happy you had a good time

Art is really awesome on this game really enjoyed it! Nice work!

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You know now that I see a second comment mentioning this I gave it a run and it seems like our main track isn't playing which is a bummer its a banger lol! Glad you had fun I will look into why that's not working anymore and patch it at some point after the jam, thanks for taking the time to play the game we really appreciate it!

Thanks for the feedback those are really good ideas will definitely incorporate them in my next game!

Thanks for the feedback I completely agree VFX is something I'm planning to learn more about I really struggled with them.

Really fun entry I really enjoyed it the concept is really cool!

Thanks I will think on ways to optimize I do load the whole scene and don't do anything clever in regards to hiding content in the world that likely could help. I also could make sure the monsters etc don't re-evaluate their position to the player every physics frame. Thanks again for the feedback this is invaluable and will help me in the future I really appreciate it

Thats a bummer sorry you had that experience I really only got to test on my PC which ran fine but I was overall worried about optimization as this is my first ever game so I knew I likely missed the mark. What are the specs of your PC if you don't mind me asking?

Thanks for the feedback Robert! I agree on the combat part I ran out of time but I was gonna add a hit animation to each enemy to make it more apparent they took damage. That would have been really cool I thought of adding scraps on enemy death which would be exchanged for upgrades but ran out of time I do agree that would have been really cool

Thanks for the feedback! There is a heal but I enable it after wave 4 or 5 its part of a buff called replenish health or hearty