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Outshadow

6
Posts
A member registered Feb 02, 2025

Creator of

Recent community posts

A lot of great potential with this. I think the interface and the flow are a little hard to get into, but with some extra graphics and sound I think it could come alive. 

I like the atmosphere and sound design, as well as the concept. But I'm a little lost on what to do. 

Seconding the text font, I can't read it very well. This is purely my opinion, but I think pixel art doesn't need to be paired with a pixel font.

I like the historical theme. I think the obscurity is appropriate for the subject, and the art and music are good, too.

The fire part was a little tricky, and there was a bug where the monster didn't appear once. I thought it was supposed to be unwinnable. Maybe a little longer of an instruction would help. I think you paced that part just right, though.

A neat and simple game. It's a little easy to skip the dialogue boxes sometimes. 

If you work on it further, I think it has a lot of potential if you added in some more music and sound effects, and some extra dialogue. 

Well put together, but I think the cryptic messages didn't quite land for me. Maybe they're too contextual for something we don't have the context for, and without the sound cues, I wouldn't figure when the "creepout" time has arrived. And I'm not sure if I'm missing something, but once you get to the 404 on the web build, there's nothing else to it. But the basics,  the sound design and look, work really well.