Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Osteel

7
Posts
16
Followers
A member registered Feb 17, 2020 · View creator page →

Creator of

Recent community posts

Thanks! It was intentionally meant to be a single player game.

Very clever idea trying to solve everything in one (slow-mo) minute. This can definitely be expanded on to be a larger puzzle game.

Currently, I'm working on a Zuma like game called JollyRoll. You can see a bit about it here (we don't have a steam page yet, but hopefully this month): https://bsky.app/profile/sugamustudio.bsky.social

Thanks for playing! I actually had started a new version of this game but it's currently on the back burner for now. Hopefully one day I'll revisit it. :)

Yep, my day job is at a studio using Unity. I also do freelance and collaborations on the side, or just self projects and game jams.

It's made in Unity, yep. Unfortunately, Unity is all I know and what I work with professionally.

(1 edit)

Hi, thanks! I spent about 30 hours on this jam. That included the code, designing the puzzles on paper, and then implementing them with the art. :)