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oscar_revilla

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A member registered Jun 30, 2024 · View creator page →

Creator of

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I tried to improve the game, but I got stuck. I'm not really satisfied with the core game loop, it just doesn't feel fun, simple, or scalable enough to me.

We didn’t get to use Bezi directly during the jam, mainly because of time constraints and also because the prompt limits felt a bit tight for how much I typically rely on AI while coding. I do use AI a lot in my development process (mostly ChatGPT), and I actually checked out Bezi before the jam and thought it looked awesome, I just didn’t have enough time to properly set it up.
Good luck with the project — I think it has a lot of potential! Here’s my email in case you need it: racso574@gmail.com

Thanks for the comment. My leaderboard is local using PlayerPrefs; I didn't use an external database or anything complex, so I'm not sure how I can help you with that.

Hamster drift 😈

Thanks for the useful feedback, really glad you enjoyed it!

Glad you enjoyed it! And thanks for spotting that bug.  Didn’t think about selling items, that’s a great idea!

Thanks! And actually, you can move around, just right-click! It’s shown in the bottom left. Glad you liked it

I'm not really into story games, but I actually enjoyed this one, it's super polished. Great job!

Yeah, when I raise the difficulty, my PC lags a lot and everything slows down. But glad you liked it!

I had a great time playing it! The art was really cool, and the music reminded me of Katawa Shoujo.

I don’t play much chess, so I didn’t really notice how broken a king with queen moves was until a few people pointed it out XD, Thanks for the feedback!

Thanks for the comment! I thought the same, but I felt like this version fits the jam’s theme better, so I kept it that way

Hahaha thanks!

Thanks for the feedback! Honestly, I haven’t even managed to beat the game myself XD

The AI is custom-built, but I followed a few online tutorials on minimax, alpha-beta pruning, and evaluation tables, then tweaked it to work in Unity :)

 XD

Good to know, thanks!

Thanks! I’ll look into the bug :)

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Super polished game, the art and gameplay were awesome. Can't believe this was made for a jam! 
By the way, how did you do the effect on the title? It looked awesome!

The pieces were so cool, and the art style felt really unique!

The presentation, art, and music were impressive! The gameplay felt a bit confusing, and I also had the black box appear over the cursor. But overall, the level of quality is spectacular, especially for a game jam!

Really cool concept, and I loved how you used the limitation

Very funny theme!

Select the tractor with right-click and drag the corners of the area with left-click to make the area larger 

thanks for playing, I'm currently working on a new game, but I plan to update this one in the future with more content and improvements from the comments, if you have other suggestions or ideas I will be happy to read them. 

Thank you for your feedback! I really appreciate the suggestions

Thanks for sharing your thoughts! I'm currently working on other projects, but I'll definitely keep your suggestions in mind when I revisit this.

Thanks for taking the time to give feedback

Any suggestion for improvement?

Thank you for the comment! If you have any suggestions or ideas you think I could explore further, I'd love to hear them!

Thanks, I’m actually working on an improved version—excited to share it soon!

I love the logo, and the game is really addictive!

Thanks for your comment! I'll add your time to the leaderboard.

I love the art style, it reminds me of Kindanice's games. Super polish as well.

Nice music, very entertaining.

Great game feel and game design!

It was just a playful warning, the manual doesn’t actually disappear. Thanks for playing!

Such a cool concept, congrats!

Thanks :)

Thanks for your feedback, appreciated!

Thanks