Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Orphic Dreaming

349
Posts
3
Topics
235
Followers
18
Following
A member registered Jun 21, 2024 · View creator page →

Creator of

Recent community posts

(1 edit)

Thank you so much!

A steam release might be a thing in the future ;)

I hope there are no errors, but nobody has got rent that high yet so who knows, there is actually a discussion going on atm here in the discord, and apparently on normal difficulty it would take almost 4000 days to get it that high haha 

The largest number you can get is 1.79769 e308, after you hit this number it will show up as ∞

Yeh haha, if you play in ":o !!!" difficulty it is a lot more of a challenge, but I am planning on making an STS style ascension system at some point

(1 edit)

Guessing from that picture that it was probably poy getting his extra base value from those dogs, which interacted with the classified slot to get you that extra value. 

If you want to know how classified slot works, I made a post here in the discord explaining it here

Thank you so much for playing, I'm glad you have been enjoying our game ^.^

Really cool, nice work with those dice :D

No worries, drop a link if you ever upload it to itch :)

🔥

(1 edit)

I am working on fixing this bug, thanks for letting us know :)

You're going straight to jail pal!

Yeh for sure I agree, in the far future I am planning on a kind of "ascension" system like STS to add difficulty if players want it. 

But for now, I have put in an adjustable difficulty you can choose just before you start your second run.

Let me know how you go with the ":o!!!" difficulty, I haven't seen many people try it so I would be interested to hear how it feels :P

Yeh I had a UI for the perks that you have unlocked but it got really busy so i removed it haha

Thank you so much for playing and commenting, we really appreciate it :D

Thank you ^.^

Thank you so much :)

I'm guessing you were using a glitch dice, it is currently bugged but we will be uploading a fix in about an hour or so, sorry for that haha 😅

😱🙀

Yeh its definitely a bug, sorry about that

I just found out about this bug with the glitch dice this morning 😱

I have figured out the problem, and I will upload the bugfix soon.

Thanks for letting me know, and sorry for ruining that sick combo 😢

The way we did the 3D dice was to roll 3D cubes (with a 3d sprite on each face) in a subviewport, and render that on top of the rest of the game. 
To get which face was up, we just calculated which sprite had the highest position when it stopped rolling.

I hope that helps, good luck with the dice game 🙂

You sir, are out of control

Haha sorry, I haven't touched this game in a long time so I'm sure there are a lot of bugs :(

I'm glad you enjoyed it :) 

The only trick I use for audio is just make the pitch go up slightly if you do multiple actions within a second or so of each other haha

Thanks for the nice comment :)

Thanks for playing ^.^

Ah those pesky FBI are always doing that.

There are some builds people have posted in the discord that might help.
@luke.skippy just posted a box he sold box to the FBI worth almost 17 trillion dollars 😱

Thanks for playing, I'm glad you are having fun with our game :)

Thanks :D


I briefly checked out your tool, I'm not an artist or animator but it looks cool, nice work :)

I'm glad you enjoyed it :)

Thank you ^.^

Ye, I love that as well :D

(2 edits)

:o!
Really nice work 

(That's my favourite theme as well btw. Christophe doesn't like it, but I think its his best one)

(1 edit)

Thank, very much so

It took me a lot of time to find the fun while I was making this one, so I really appreciate you saying that ^.^ 

So, you would say that there is not mushroom for improvement? 😏😏

I had a hard time choosing the right feeling for the music, so I'm glad you like how it turned out ^.^

Thanks for playing and leaving a comment :D

Thank you so much <3

Thanks :)

Maybe we should've put Steve in our game as well, he is a real... fungi

I'm glad you enjoyed splattering insects haha.

Thank you for playing  ^.^

Congrats on winning! 

Thanks for playing and leaving a comment :)

Yeh for sure, I would have loved to build out the defence part if I had time.

I was a bit worried about making it too hard for someone who will probably only play for a short time. So I really erred on the side of making them mostly aesthetic, and not a real threat so people could finish the whole map without too much hassle.

But I do think the game would be improved overall (at least for players like me) by making the enemies way stronger and have them really overwhelm the players a few times before they can win.

Thanks for playing and leaving a comment ^.^

Haha I will double my pay immediately 

Thanks for playing ^.^

Thank you!