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Oron4r

14
Posts
A member registered Sep 27, 2023

Recent community posts

Haha, from the beginning I wanted to put one next to the other next to Prospector, but it turns out that the game doesn't recognize it because the game can't handle it.

Death to the maze.

Until the Black Knight...

It seems to me that also those two together with the Black Knight are prepared so that there is no build that destroys all three. Every time I've tried something new, one of the three destroyed me. Even the Palisade, at high levels, requires so many hits, that if you don't have the Crow you can hardly do anything. The attack and health of enemies are disproportionately scaled from 100.

Well, the TLDR goes at the beginning of the comment, not at the end. You made a Postscript.

The game tells you exactly what to do. You don't need anything more than to read and follow the signage that lights up in the text box, which fulfilled your point 1. In addition, it uses the color red, which is universally used for engage in all types of turn-based games.

Perhaps it could be inside an entirely colored box, as if it were a button, but it would lose the minimalist, cyberpunk artistic design.

P. S.: Hey, I didn't make the game, I'm just someone who is playing it.

Is this a bug? The last Familiar doesn't copy the stats to the front Familiar, which copies them very well to the Reaper.

Damn, I just managed to get the Dragoon with the Paladin and Raven traits, attack twice, and double the stats. I wanted to add the 1/1, thinking that it would allow me to remove the one I wanted, and it took out all the traits!

How strange. The tutorial is quite specific. Although, at the beginning, if you don't know the language of video games, you won't be able to advance, since only a down arrow appears, without specifying that you must click. Same thing, afterwards, it doesn't tell you to click Continue.

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I thought so. It's one of the builds I want to do, but also with the Crow trait, in case a Palisade appears, or a Maze.
I just got to 125 with two Incarnators with a copy of themselves each, and next to it an Obelisk, Barrier, Gladiator, a Hound, and the Crow, both copying the Gladiator's damage, and and being able to survive up to five times, but the enemy already do too much damage and the Crow was not enough.
My problem is that I can't find any way to improve the damage with the cards except with the combination Obelisk, Barrier, and Gladiator, but a maze comes and game over.

My new record.

The Incarnators created a copy of themselves each, and the Obelisk generated that could survive up to five times, but the enemy already do too much damage and the Crow was not enough. 

I'll keep trying.

Ey, what traits do you use in Dragoon and the rest of the cards to have so much survival in those floors? How did you survive the maze, if Obelisk and Barrier change places?

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I think the trick is to have enough faith to get the cards you want to appear. Idk if it will be by level of depth or by the amount of faith you have, but I've noticed that cards appear according to faith. At the beginning, I recommend choosing an Initiate card and a Supplicant card, so you can collect enough faith to have a Templar, and thus, put it at the bottom of the deck, because you'll be able to get rid of the Goblin and get one more place for another card. It is very important to get follower capacity. Then, the combination of Obelisk, Barrier, and Gladiator, gives you enough damage and life to tank, and you must add the Glowing Aspect trait, so that it will add 1 permanent life at the beginning of each combat, and use the Crow with several Dancers, and the trait of copying the damage of the card with most damage, which would be the Gladiator. Then, at the beginning of the deck, you can use next to the Obelisk a card that summons wasps, hounds, etc., so that the AI loses attacks there and the Crow can be unleashed. It is devastating even for destroying the Black Knight with 720 life. Imagine that in a single combat you can beat the boss.

As a reminder, Gladiator costs 10, so if you keep faith at 15, you can get the card soon. The Crow costs 18. It is more annoying.

Ah, It's all happiness with that deck of cards, until you run into the bloody maze three times in a row.

If you manage to get a deck like this in depth 11, you can kill the Goblin without any problems. In addition, you will get a lot of faith thanks to the two Supplicant cards.


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Ha, I will have nightmares about that maze card. It's already become my wallpaper.
Look at that beautiful deck of cards! The two “summoners” had the trait to make a copy of themselves so the labyrinth was entertained with several wasps and statues, but no.... That thing hates me. I was looking forward to a Dancer for that Crow, but another maze arrived. Three mazes in a row! They ate all five of my hearts.

This game is so wonderful that it reminded me why I don't go into casinos. Hours of strategy to put together a consistent and viable build with damage and survivability with which you melt the goblin on floor 83 so you cross a maze three times in 10 floors, and ruin everything, or a stockade at level 95 that requires you to hit it 29 times, but, oh, you had no turret or a Crow nearby... and losing will cost two hearts. i love it!

Keep up the great work!