Also had a very hard time with the convincing mini game, but I love the idea and the presentation here.
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Really interesting and beautiful way to explore the effects of the control of speech. It seemed like public opinion changed very slowly. I wonder if a more rapid progression would enhance or detract from the sandbox-like experience.
Really interesting concept. Great art & music. I think I was expecting a little more pay-off at the end. Could use a way to say "okay I'm ready" instead of waiting for the clock to run out. Would like to manipulate the environment to find items: opening and closing cabinets, for example. Good work!
A lovey experience. Took me a bit to pick up on the "remember" mechanic, maybe a few more clues around the backpack would help. But once I had that I really liked the circular and rambling path through the memories.