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orlek

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A member registered 92 days ago · View creator page →

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Thank you very much! The attack and jump recovery time is set to last a few moments so the player doesn't spam those actions, however, if you land a hit, the there's no recovery time and the player can perform another action immediately, although I do see how that design choice can make the gameplay feel less agile. Thank you so much for your feedback, they'll be a huge help for the DX version of the game if I end up making one!

Thank you so much for your comment and support! I'm really happy to hear you enjoyed the game and music! ^^

Thank you so much! I really appreciate it! I'm taking notes for the DX version of Zenith Aegis, thank you so much for your feedback! ^^

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Thank you so much! I'm sorry for your food :(