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Originality Is Key

41
Posts
A member registered Apr 04, 2025

Recent community posts

yes the odds overlap in some scenarios but you can only pick one upgrade per round so it doesn't matter

math.

considering the build i'm trying to go for is 6x speed, 2x super jump, and there are 7(?) upgrades including speed, it's a 13/49 chance every round, and to get 6x speed ALONE that is a 13/294 chance. i have to do ~22.6 runs just for the  rng  of speed alone.

another 13/49 chance for super jump (super jump has 3 upgrades, even if i got 2x before speed it wouldn't matter), so that's a 13/98 chance separately. add that onto the speed odds and that's a 13/392 chance of getting the rng, so if i didn't fail school i have to play ~30.15 rounds, which could be from 20 seconds to a minute each.

the average of 20 and 60 is 40, so on average a run is 40 seconds, meaning i need to play for 1200 seconds, or 20 minutes, for the perfect rng, to get one chance at sub-2.5

if anyone's wondering why i still haven't gotten it this is why

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pwetty  pwease add sandbox mode


at the very least let me choose the upgrades i want every time

i'm going insane

it involves coyote jumping on air to go through the saws early, and some luck, if you want to replicate it

i never left

again and again i've been trying to get the luck

i'm starting to believe sub-2.5 is impossible

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dammit i still thought i had some time to relax before people caught up. i could be playing silksong instead of this game

it's all good, no worries. and about the required deck size i was VERY confused when i made this comment about how buying the +5 points for pieces work.

me when i discover ANOTHER kindanice game that can be speedran: 

this game looks great and i love the premise, though i think there need to be plenty of nerfed items (the second life multiplier, gold multiplier, etc.) and more versatility as previously said. maybe a required deck size, or a point system to build a starting deck? maybe each piece costs points, possibly by traditional values (3 for bishops, 7 for rooks, 9 for queens), and then every unfilled slot is a pawn. this can be taken in so many ways and i love it

i figured it out, prob isn't a bug

can we get an edit or something of athlete trio boxer

in late stages they're supposed to help you get away from the kill border

the only correct way to play is to get someone on round 1, have everyone die, they carry, then level up while everybody keeps on dying and is replaced with level 1s 'till they solo the king

what

i have stated my personal method so many times, but if you want an  easier one higher jump x2 + dash x2, and that's all you need

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honestly didn't even read the text besides the image before you replied, i thought that the "see rest" was just the remainder of the image and didn't bother

also the full explanation for my fast times have been stated multiple times previously, a glitch that lets you double jump without the upgrade lets the early levels go much faster by going through the saws, and although it is meaningless after stage 2 (assuming you got higher jump allowing you to go through the saws even without speed boosts), it makes those stages much faster. as for the build for both achievements, it's super jump x2 and  speed x5 (the optimal build is speed x6 as i believe, but i keep fumbling it)

and the rest is me just goofing with myself

pathetic

people are forgetting my accomplishments

 i discovered a glitch where if you tap jump a second time (i use pc, might only work there), you gain a small double jump, allowing you to go through the sawblades on round 1

Image isn't loading for me, but if it's that you died right at the end of the timer that glitch is known, just refresh the page.

round 1 sub-6 seconds, send help. THE GAME IS BEATABLE WITHOUT A SINGLE UPGRADE.

ok i'm sick of adding messages alongside these and i start to feel like a spammer but sub-40 total time man

If you go midair for whatever reason, such as jumping, falling, or super jumping, you can press a button to jump quickly and do a double jump, even without the upgrade. Not very useful,  unless you forget to jump on the ledge before the second half.

Getting closer to sub-2.5. Not even optimized upgrades.

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i just realized you can't get dash so just no dash, speed x6 (there are other upgrades yknow, i've only gotten it once) and super jump x2

I believe that the road to sub-2.5 is speed x6, higher super jump,  and dash. THE DREAM IS WITHIN REACH, LADS

I disagree. The entire game can be beaten in under 2 minutes incredibly easily.

(also i'm pretty sure that the spike thing you posted was patched but i wouldn't count that as a full-on update)

You can damn well bet I'll burn you with my torch, khaos.

Why would I reveal my secrets to my rival?

ok fine

move forward for 0.1 seconds at the start, jump, jump again, go to the edge of the single-block platform, jump onto the higher-elevated part of the next, jump, jump past the spike onto the next platform, hug all the walls 'till the moving spikes, wait until the millisecond they start going down on the bottom row, book it

sub-11 round 1

Speed x5 (Yes, you can get the speed upgrade a fifth time, it's "dude, this is too fast", I was surprised too), Higher Super Jump, Dash

And I'll keep on going deeper.

Khaos, no need to apologize. You can be the one who broke the barrier into sub-3 all you want, but I'll always be the one who lit a torch and ventured into it.

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I will always reign superior in this game. I have mastered every little detail as perfectly as can be. You will never best me. For long, at least.

...Why. WHY?! WHY MUST YOU BEST ME?! WHY MUST YOU FORCE MY EGO TO GO THROUGH A THOUSAND YEARS OF TORTURE AND SUFFERING JUST REGAIN THE RECORD?! WHY?!?! YOU MONSTER!

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To the person who asked if round 3 higher super jump would be better, no, as getting dash and going through the sawblades with 2 super jumps is faster.

T H O U   C A N N O T    H I D E     T H Y    C O M M E N T S    F R O M     I     .

nuh-uh

nuh-uh

I've decided you're wrong because I have the faster time.