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Oreo711

16
Posts
3
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A member registered Aug 28, 2024

Creator of

Recent community posts

It's pretty fun. I have a weak PC so my FPS was very low and some things were broken, like the lever timings were impossible, but that's on me. The artwork and audio is nice. Also at some point i opened the chute and the lid started going insane and spinning at mach 5 lmao

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"I know someone out there is gonna make a completely unrelated game and just name the main character Count Down" - me, 7.24.2026.

I like this idea. I assume the ratio of dollars to minutes isn't 1:1, because when i paid $10000, i only got about 300 hours off the clock. I never got to the end, but for what i can tell, there are no bugs. Good job!

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It's a nice idea, the audio and art are good, At some point it starts to feel impossible because the faults appear way too often and have no cooldown, so the system you fixed can break down the second you repair it.

You're supposed to hold the closet shut until it makes an exhale sound. What i think happened it at attacked you twice in a row. Anyways, thanks for playing! I'm happy i managed to make it feel unique.

Nice game. Reminds me of those flash games i used to play very long ago. The controls are.. questionable. But whatever, it's still playable.

Oh god, i'm really bad at this.. Anyways, i like the game! It's satisfying, but also hard. Looks very polished for a jam game. 

Woohoo, story games.  I love story games. I LOOOOVE story games, anyways- Good game, great story. Really hope you keep working on this one.

I like the concept and the game looks great! however at some point i ran out of nightmares to pick from and the game didn't allow me to progress until i selected one, so i got softlocked :(  Also maybe nightmares should be more difficult because once you snooze enough times you get to a point where you just can't lose unless you stop playing.

Spent all my 5 minutes mining -  never found a single piece of ore :( Maybe i'm doing something wrong?
The graphics look really good though.

I like both the concept and the execution. It's pretty refreshing to see a game in this jam isn't about time. As i can tell, there's a story behind this game as well, but i didn't really understand it and that's on me. Really enjoyed this one.

The controls feel very unresponsive. Like, jumping only work half the time. For a platformer it's crucial. The complete lack of ambient sounds makes this game feel soulless. The artwork and graphics are awesome though, that's for sure.

It looks good, and plays good too. But i don't really understand how this is about a countdown.

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This is an awesome game! The idea is good and fits the theme well. However after i bought the coffee upgrade too many times i started phasing through walls and eventually glitched out of the map and exploded lmao. Also because the prices don't grow and money multipliers do, the game becomes easy very fast. Other than that, i enjoyed this one. It's sad we never got to see the boss get his package that is definitely not a bomb.

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I actually added a system that prevents the other enemies from attacking you while the door enemy is active, but i guess it's bugged. Thanks for playing!

There's  a lot of potential for interesting puzzles with the time travel. I'd argue this doesn't fit the theme that well, but the idea is still great. I also got stuck in the air when i tried to cross the frozen river. I found a way through it, but i think it was a bug.