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orderandchaos

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A member registered Jan 04, 2025 · View creator page →

Creator of

Recent community posts

Finally got around to adding the camera zoom, panning and follow mechanic. Gives it more of an RTS feel, but it can get a bit hectic close up. Was a good shout, for sure. It opens up possibilities for new game mechanics now that I have map control and can select individual drones. Thanks again for the feedback!

Thanks for playing and especially for the feedback! That's a great idea, and it will force me to set up panning camera logic that'll enable larger-scale battles in future. Will add that to the list.

This art style is out of this world, looks incredible!

Added background music from this pack: https://audible-dread.itch.io/the-factory-industrial-soundscapes

Added ui sounds from: https://bleeoop.itch.io/interface-bleeps

Added my own game sound effects.

The latest version is now deployed.

I guess this stuff is what the dev log is for…

I now have butler set up and have pushed some upgrades

More updates coming later today: 

- I've slowed down the drones and projectiles so you can see more clearly what's going on

- I'm working on adding an in game hud so you can see the state of each drone and get information about it's damage/kills and status effects.