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Orange Pylon

A member registered Jul 06, 2017 · View creator page →

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What a delightful game. So few narrative games actually have the wit and writing chops to actually carry the experience, so this was really refreshing to find. It has a message but doesn't take itself too seriously. I expected to solve a puzzle or two just to get a sense of it, but ended up playing to the end as I got hooked by wanting to read all the dialogue.

The unique world mixed with your writing style really sold the concept. I just had a wholesome good time. Can't ask for more from a free game.

Thanks for your playthrough! It's good for me to see how new players react to the opening. I'm glad things still got communicated to you even though you skipped through the majority of it (stuff like the smoke meaning the opponent would kill you). A lot of your "driving force" forward came from the story bits that you skipped over. I've heard the same thing from people that skipped the cutscene entirely, so I'm looking into ways to make your first big objective clearer. I'll also look into the speech patterns, maybe reduce the amount of times they grunt.

Also, I do have a Twitter! Itch lists it on my profile, but you've made me think that maybe I should put it in the description. Either way, here it is:

Sweet! Thanks for making this. It's always useful for me to see how new players are reacting to mechanics -- and it's especially useful in this case since you seem to have went in totally blind. Sorry about your little Lambus, but it did die in battle. Skedeerdle will have to carry your team's torch from now on!

Don't worry about saving. The game autosaves each time you enter a new area or battle. However, if you'd like to hit the Save & Quit button, you can find one on the pause menu (Start or Y buttons on a controller, Enter on the keyboard).

Dude, this is awesome! It's great to see other people play for the first time and adapt. It's clear you looked up everything beforehand so you'd know how to make a good video. I was crying laughing every time you got mad at Anglow, haha.

Some things that might have helped you (and other players):
-The cost of eggs is based on your level/how many Abomis you already have! A low price only means that you're early in the game; it doesn't mean that they were lousy eggs. It could have really helped you to not sell those eggs early on!
-You can run with B to help you get away from Abomis that are chasing you (and move faster in general).
-You couldn't run from that battle because it was against another Wrangler. You can run from wild battles no problem.
-You can tell which egg contains which Abomi by the colour. I could sense your disappointment with another Anglow before it even happened (but it was so sweet how you warmed up to your Anglow by the end).

Thanks for the let's play, man!