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Orange Chair

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A member registered May 31, 2024 · View creator page →

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Heya! I'm making my own Punch Out Clone! I was wondering if I could take a look at your code only for reference to so I can learn programming. I hope that's possible, thanks! :)

Heya! I'm making my own Punch Out Clone! I was wondering if I could take a look at your code only for reference to so I can learn programming. I hope that's possible, thanks! :)

Presh! Yeah I didn't want to think too much about it, I just wanted something to work given my current coding skill set. 

Tanks!

I'm reluctant to think that this game game would work as an NES functioning game, but besides from that, what I like about this game is the player feedback. It feels responsive when you attack and the animation when you do so is very smooth. I like this vampire survivors style game, very good :). 

If this game wins, I won't be surprised. Its colourful, mysterious and has enough content in it that I would feel I would buy this if it were listed as its own independent game. Great work. :)

I agree, when I'm not so busy with work I'll edit it as I don't think that counts now that the jam is done. 

This game is hard, so it definitely feels like an NES game, haha, along with the graphics and music, which are good. I think the enemy aggression could be lowered a touch as I found progressing throughout the game a little too a little bit annoying; maybe space them out like in the NES Zelda. Other than that, superb work bro!

This was a stellar game! It's a unique gameplay mechanic that doesn't feel too confusing with gorgeous tile and sprite art. Job well done I say!

I really liked this! It's really solid, even with an issue with the third level. I also really want to know how you did the colour transition in Godot, as I've been really keen to learn how to do that for my own game. Again, solid, I'm sure you'll win, or get into at least the top 5. :)