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Oracle Belle

10
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A member registered Nov 30, 2021

Recent community posts

Just wanted to point out that when a character takes fatal damage, the odometer still keeps ticking down even after they've been fully healed of that damage. MV version if that info is needed.

Cool plugin, is there a way to hide the timer countdown in the Timer (Buttons) version of the input? I'd rather just represent the countdown with just the meter.

It does function mostly in card combat, but the odometer visuals are buggy right now as of the recent update to the card combat plugin.  There were a few notable visual errors before this recent update, like the gauges wouldn't go up or down during card selection (when an action restored or drained HP/MP/TP).  Also, if you have multiple actors in battle, their odometers will appear in the card selection area and the odometer isn't showing for the party ui that shows in the top right corner. I hope Myth is able to update the compatibility for it again soon.  Oh, and I wonder if he could add the ability to be attacked during your turn picking cards, it would make the odometer mechanic more hectic with it ticking down while you're making decisions. 

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Would it be possible to add something akin to Final Fantasy Tactics Advance's judge system? For instance, during a fight a specific card type, element, or item is forbidden and if you were to break the rule it would incur some sort of penalty.

Ah, my bad. I just got the plugins recently and just started testing them out. Really awesome stuff, got a little ahead of myself with excitement. ^^;

Yes please, would love suggested features from 1 and 2 to be added!

I would like this too or even a whole battle ui layout similar to that of mother 3. I'd buy it even if that had to be a new separate feature.

Wow, nice work all around and you added the Guts feature! I appreciate that you are open with your feedback too.  Keep up the good work!

I like this style of assets, kinda reminds me of  Earthbound/Mother franchise. Please make more stuff in this style! 

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This almost runs perfectly with Visustella's stuff. Was wondering if you can get it to work with her battle core, as it seems to be overwriting the odometer display in battles.  New to the RPG Maker scene, so I don't know if it's possible to get it to fully work with her plugins or not. Could you also add the ability to switch on and off the odometer visibility in the menus at least?