Oh, thanks, now I get it!
oquor3d
Creator of
Recent community posts
You won't believe this but I had plans for adding (almost) all of those features you mentioned! I was just short on time because I am not very good with time management, moreover it was my first jam so I didn't have the skill of developing games in a short time. That's cool that the things to improve you mentioned align with my ideas, that proves that those additions are important. I even started coding camera follow marble system in the last day but quickly realized that I won't make it on time. After the voting period I am definitely gonna add all of those things! Thank you for the review!!
Thank you for the review! Visual effects were something, that I added in the end but they definitely added some charm to the game. I tried to focus more on coding side because it is something that I am not as good at as in graphics and modeling. I wanted to practice my coding skills so graphics was the last thing I worked on and it was kinda rushed.
Wow, the artstyle of this game is very cool, love the early ps graphics! The movement mechanic is also very creative and it feels very satisfying to watch how the row of tombstones (are those tombstones?) falls. The sound design is also very good for the game made in 3 days, the sounds feel weighty and perfectly suit the game. I think tho that it would've been cooler if movement adjustments weren't made in a separate menu but by mouse movement, scroll wheel and maybe some keybinds. Nevertheless, I think it is a very great game, it deserves a very high rank!
