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oquor3d

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A member registered Feb 23, 2020 · View creator page →

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Oh, thanks, now I get it!

Didn't get tho what you meant by custom texture preset

(3 edits)

You won't believe this but I had plans for adding (almost) all of those features you mentioned! I was just short on time because I am not very good with time management, moreover it was my first jam so I didn't have the skill of developing games in a short time. That's cool that the things to improve you mentioned align with my ideas, that proves that those additions are important. I even started coding camera follow marble system in the last day but quickly realized that I won't make it on time. After the voting period I am definitely gonna add all of those things! Thank you for the review!!

For now you can just select one texture and spawn a bunch of them.  Actually, I think I am gonna make so that you can spawn marbles without texture later.  Nevertheless, thank you for the review!

Pitiful, I think I am gonna make decision maker 5000 to solve your dilemma

Thank you for the review! Visual effects were something, that I added in the end  but they definitely added some charm to the game. I tried to focus more on coding side because it is something that I am not as good at as in graphics and modeling. I wanted to practice my coding skills so graphics was the last thing I worked on and it was kinda rushed.

Is it allowed? I just wanted to upload web version of my game but dont know if it is allowed to change game page during voting period. 

This game got some creative puzzles! Also love the way game treats player, reminds me of some games where you need to figure out how to complete the level by yourself and the game actively trolls you in process.

Wow, the artstyle of this game is very cool, love the early ps graphics! The movement mechanic is also very creative and it feels very satisfying to watch how the row of tombstones (are those tombstones?) falls. The sound design is also very good for the game made in 3 days, the sounds feel weighty and perfectly suit the game. I think tho that it would've been cooler if movement adjustments weren't made in a separate menu but by mouse movement, scroll wheel and maybe some keybinds. Nevertheless, I think it is a very great game, it deserves a very high rank!

Amazing game, both in terms of art and gameplay! I love how many content there are for a game created in three days.

Is development still ongoing?

Ok, thank you

(1 edit)

yes, the dev should include controls on this page because I am also confused lol

and how do you manage to preserve good topology?

and topology bacomes pretty messed up

because I tried doing that but it is sometimes hard to navigate through the whole location if it is a one whole object

I mean the building itself

do you model the whole environment without props in one piece?

perfect ✋👁️✋

Thank you, gonna use it for my games, when I learn how to script. Now I only know how to create 2d games in godot, but I am bad at 3d. Gotta lock in.

where did you take the textures for the game?