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Optimist237

114
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A member registered Jan 19, 2021

Recent community posts

Found a silly bug: if you choose neither of these options but click > instead, you'll be able to move freely and exit the location (it works everywhere when you have to choose "yes" or "no".






Hello, dear developer. Great update as always. Aside from bugs, mentioned by the other people (haven't faced any of them myself), I have several questions.

1) Have you thought about making a Discord server?

2) Will there ever be a location with poison/aphrodisiac fumes which slowly make Syahata lose health/fill the lust bar? That comes with a time-based gas mask, to which the player will have to seek filters.

3) Some enemies (well, most of them) have their bodies lying around after Syahata kills them. That got me thinking (props to "The adventures of Kincaid"): what if enemies that were killed with a broom wouldn't be actually killed but knocked unconscious? So Syahata could "have fun" with them, like the protagonist in Kincaid does. If it is not implemented into this game, then it's just a food for your thoughts.

Thanks for reading all that and have a great day! :)

I'll stick to "he"

She??!!!

Ну и здесь ещё можно застрять окончательно. К тому же, подпрыгнув под некоторыми платформами можно клипнуться сквозь них наверх.

Понятно. Из прикольного могу отметить музыку, плавное управление и разнообразие позиций. Из минусов: застревание персонажа на краю платформы. Ну и то, что после поражения нет какого-то особого арта, но это уже мелочи

Ну, надеюсь, что из этого выйдет что-то путное

There has already been mentioned the bug with 3+ enemies running animation, but there's more: when two spiders get stuck in each other and the player runs into slime, the game plays 1 slime animation only. And when climbing the ladders: the player slowly "falls down" when holds still

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Maybe I am the only one, but that little "tk" at the end of choosing sound in menu is so annoying, I know one could just ignore, but the more you try doing so, the more you start hearing it...


P.s. Encountered a bug: placed a wire trap on the second middle red field and used Knight's skill that pushes 1 enemy back (red arrow with three dark red dots), then I couldn't do anything, it just froze in that state, opening and closing the map didn't help.

HAD A FEELING IN MY GUT THERE WOULD BE CHRISTMAS UPDATE, LET'S GOOO!

Let's fricking go

got it

Healing in movement doesn't work

It depends on which scene you haven't seen

same, lol, no idea how to get those two

Oh, alright then

It's good for a demo but already paying 10$ for it?...

Lmao, I see, thanks!

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Tried beating the game on the highest difficulty - got stuck at the very beginning. Learning Dash section is unbeatable once the trainer catches you< you literally have no window to jump or use dash after you get up. Also, no invinsibility frames???

Just a quick question: will you be adding more 3p/4p scenes? Like trio of flies, or headcrabs, or dogs duo, like you did for zombie girl and boy?

Sooo, I've done 5 runs and completed only 1 one them which means it's doable. Hard, but doable. The waves are completely RNG based: sometimes the game keeps throwing 3 lines of enemies each waves and sometimes it just doesn't spawn them at all for 3 waves in a row. And I haven't completely figured it out whether certain enemies appear on certain locations or it's just a bad luck. Overall, the game has a great potential as well as it needs improvement. Hoping that it won't be abandoned :)

It's always thrilling to come back in this comment section in a while to check what people have suggested, good to see a supportive community! And at this point I think there should be created threads for bugs reporting/suggestions/reviews/guides :)

Hell yeah! The more characters the better! And I hope you're not planning to remove the bees because they're giving this game such a vibe

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Hello, I've been toying with game for a bit and I've come up with a few recommendations: 

- Regarding the newly added Boss game over screen, via settings let the player choose whether they want to see prolapse/peeing/egg infestation/bestiality, because some people may not like it.

- Slightly increase reloading speed or let the player move slowly while reloading to avoid difficult situation when you're being chased.

- Dodge ability: rolling forward (if the player is moving forward) or dashing back (if the player stands still) to avoid being hit with a certain cooldown.

- Allow player to pick up reloaded magazines if they have bullets remaining in them, because there were situations when I missclicked the button and reloaded almost full magazine.

- Clothes damage: when taken a certain amount of damage your clothes will be slightly ripped, severely ripped or completely destroyed.

That is all considering for now, waiting for your response :)

I've just tried out the new version: good job, really enjoyed it.

P.S. I also would like to offer my help in correcting translation mistakes (only if you need it, I'm not insisting) just for me to practice more in English (I'm level C1). That'll be for free, of course

Don't waste your ammo on the enemies you can kill with melee. I recommend using guns only against fast, tough or enemies with long range (bosses, dogs, tentacles). Some enemies can be dodged as well (just run past them with precise timing).

What a sad news to walk into. But what exactly happened? Copyrights or something? Comments here say your twitter was suspended.

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Hello! I'd like to comment on the russian translation. Despite being decent, made by Google Translate, it still has some major mistakes and/or some part of the game were translated wrong or weren't translated at all. I understand that you're not looking for help right now, but if it happens that you'll be looking for an interpreter, I could help! (B2, beginner C1 level, has already been doing this for some time.) For free, of course. Looking forward to hearing from you!

This is hilarios. I love it!

Wait, what? Proofs?

I cannot find Gloria's picture anywhere. I've looked everywhere four or five times, all locations in Mean city but there was not a single sight of it

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I haven't checked the game since 0.55 version... Oh, goodness, what is waiting for me when the game will be finished-

So, there are now in total 5 tapes?


p.s. enemies dropping from above and those which you can't see down the stairs scare the shit out of me, awesome experience 

Now I see it. I also came to conclusion that it doesn't worth to check Freddy at all because she moves 5 times with 85-90 seconds delay starting from Night 3 up to 6th. So Foxy is the only problem but she also has a 14-15 seconds delay if you find Booty cove empty. You can also quick react to her footsteps and close the door right at the moment of her running, not checking additional camera.

Does Foxy come with a delay? Because in the original game there's a 20 seconds delay if you find her cove empty. I also find Bonnie the most unfair one because you can't tell whether she left or still behind the door, as there's no sign of her presence when the door's closed (no shadow on the wall if lights on). But the dude above was right about following the original 4/20 strategy. Maybe there'll be fixes in next update?

No way, we've finally waited for it