yeah i found this bug a couple hours after submitting, i accidentally made it so mashing power is tied to framerate, and if you're on a higher framerate than 60fps it's almost impossible to mash out :(
ooop333
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thanks! and yeah, i agree, the level design was a last-hour-of-the-jam special. given more time i'd love to add more landmarks and make it easier to navigate. i spent the first four days almost exclusively on player controls and movement, which ended up being poor time budgeting haha
appreciate the rating!



