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OnlyUnlit

23
Posts
A member registered Jul 30, 2025 · View creator page →

Recent community posts

Really nice game and was just the right type of frustrating - apart from I found I couldn't press jump the moment I hit the ground in some cases which was frustrating at the end section. Maybe make the jump more lenient? I don't think it would be too impactful but I didn't make the game :)

Amazing entry although I do find going to the other telescope each time a bit tedious.

Yeah that wasn't just you... try moving when the cube isn't touching you? Thanks for the feedback :)

Very impressive and cute. I do find it a little slow to redo everything so maybe doors could stay open and you keep the sword? The only other thing I would suggest apart from regulars of audio etc (Although that might be quite difficult based on how you made the game) would be making the walls automatically appear. I have to constantly keep running through corridors hitting right or left every step to make sure I didn't miss a path. Otherwise very good game and admirable from its constraints.

Very charming although I find it difficult to know which tiles I collide with. There are some other things but my enjoyment cancelled them out. Keep it up!

Again, I find that the replays don't mimic the actual paths you did, but people have already covered that. 

If I was to give some other areas for improvement it would  be better movement and adding audio and more art. If you kept working on this after the jam I think it could go a long way :)

Such a fun game, although the difficulty felt a bit uneven for me. Love the art style and polish. Make a full game please.

Thanks for the positive feedback! I'm now "borrowing" your pun :)

Good to hear and sorry about your bug! I do want to polish the game more after the jam so your feedback is valued :)

I do enjoy the game although the character feels fairly difficult to control as each keypress moves it very suddenly. cute art style and has a lot of potential. 

WEBGL fullscreen mostly works if you can't see the full thing.

Yeah sorry about the zoom, I had some weird camera issues but I tried to fix that as much as possible. For example, try downloading the files for your computer and/or playing in fullscreen.

I do enjoy the game and I found the mechanics very well polished. I would recommend speeding up the player and adding a bit of leniency to looping - maybe after the jam adding a feature where you grow a bit if you are about to finish a loop to keep it even more satisfying!

This game has surprisingly addictive gameplay although it would really pop with some audio. I also find that maybe obstacles shouldn't spawn in the player's direct path - but you only had four days!

This game has surprisingly addictive gameplay although it would really pop with some audio. I also find that maybe obstacles shouldn't spawn in the player's direct path - but you only had four days!

Also if using Windows try the other build if you haven't already although I'm no expert.

If you are experiencing difficulties with the WebGL its better now

Should now be fixed

(1 edit)

UPDATE: It appears that I can change the sizing of the WebGL. For people who can't fit the entire window (like me) fullscreen seems to mostly work :)

Fun game though getting through the level end does feel unnecessarily difficult. Maybe that's just me

WEBGL too zoomed in - will fix after jam voting period over

WEBGL too zoomed in - will fix after jam voting period over.