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Onion Jam

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A member registered Mar 15, 2025 · View creator page →

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Had a 50 minute run, tried dying but i got too strong it was physically impossible to take damage so i had to manually exit lol. I´d recommend making the xp pickup range larger and reduce the xp required to level up but make the stat buffs weaker

Looks great and it´s fun for a bit, but once the enemies run out(which happened pretty quickly) you kinda just have to awkwardly escort the girls in complete silence. Having some audio queues for dashing or when the girls start/stop following you would be very appreciated

Nice little game! idk if it was a conscious decision to not have one, but a reticle would help a lot with shooting

local vs wouldve been great, hope that "never" becomes a "coming soon"

That was fun, i´ll stop before the skinnerbox addiction kicks in. If there´s a polishing stage this time I´d say work on the UI, make the resources list a grid with icons that show the name when hovered over, make the buildings font color change or something when they´re being used so you can tell the state theyre in without clicking on them, and add sound effects to everything for extra dopamine

it really couldve benefitted from using something like IJKL or 1234 to switch colors instead of the mouse. It was fun though

it really couldve benefitted from using something like IJKL or 1234 to switch colors instead of the mouse. It was fun though

Pretty fun concept, kinda reminded me of ikaruga in a sense

Pretty fun concept, kinda reminded me of ikaruga in a sense

That was fun. One of my earliest game dev projects was very similar to this, it makes me wanna pick it back up!