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OneCJ

31
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A member registered Dec 09, 2022 · View creator page →

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Spacing data that is not in English is incorrect.

(1 edit)

Furthermore, all letters are top-aligned.The web version does not have this problem.

(1 edit)

It seems that importing fails if the directory or name contains non-English characters.

Hey, I've discovered I can't import fonts.

:)

Bro just remembered he has an Itch account.

还有一个阴间的地狱模式(毕竟我只花了两天时间做这个东西~~~~)

666

嗯,如果你是使用网页的话,那套键盘是套用的bad time simulator的,不习惯的人会觉得奇怪.

如果是下载的apk的话,你可以打开apk文件,修改index.html就可以修改键位.

谢谢:)

Thanks for the fix

Oh,ok, thank you for your patient answer. but after the update I seem to have found another bugTriggered when a layout is run for the second time

(2 edits)
no,like this

it might be possible to implement the switching of sprites with the same cutting specifications?

Okay, thanks. One more thing: is it possible to add the ability to switch animations? I know it's a bit odd, but it's really useful in some cases.

(2 edits)
Hello, when I set these two properties to "tile," there was a texture misalignment and an error message. Is this a bug?

good

GOOD

so cool!

开始就快让人措手不

Yes and the performance is 5-10% better

OK, thank you. But in fact, in C3, you can directly use the browser plug-in function to control the window size and position of webview2. The method of porting to webview2 is just to overwrite the HTML file of webview2 exported by C3 with the HTML file exported by C2.

Hey, can you port the window size and position settings of c3 browser ? I ported my game to webview2, and the nwjs plugin doesn't work. I noticed that the c3 browser plugin can adjust the window size and position.

i like it

That's cool   !!!!

I like this engine, maybe you can refer to some content from Bad Time Simulator to improve this engine

thank you

一个蔡稽

😋

还真是

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