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A member registered Feb 11, 2019 · View creator page →

Creator of

Recent community posts

Use this to ask anything about the tool or if you have some trouble with it.

I will answer as soon as I can.

Use this if you have a feedback or want to suggest something for the tool.

I will answer as soon as I can.

Use this to report any bugs and problems you may have with the tool.

I will answer as soon as I can.

Yes, indeed there is. Thanks for playing and the feedback.

Thanks for playing, and the feedback.
I'm glad you enjoyed the game.

Thanks for playing.

Thank you.

That actually should be the case, as long as you're within ~1/3 to ~1/2 of the characters size to the wall it should register a wall jump. Still, I appreciate the feedback and thanks for playing.

Thank you for playing. I'm glad you've enjoyed the art.

Yes, the controls are a little inconsistent. Thanks for the feedback.

Thanks for playing, I'm glad you enjoyed the pixels.

Yes, the game is a little bit on the difficult side, especially the last part. But the problem is that the jump isn't reliable enough. So it will take a little frustration to clear the challenges.

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Thanks for playing.

Indeed, I had some problems with the jump controls, I couldn't get them to be reliable enough. Thank you for your feedback.

For the wall jump, just press the jump button when you're near a wall. You can jump two times before landing.

Thanks for the feedback and for playing the game.

Sure will. Thanks for playing.

Fun game.
Bots were a little easy, though. Perhaps you could implement a harder difficulty.
Congratulations on your submission to the jam.

An excellent game. Having played Downwell myself, this was a magnificent adaptation of its main mechanic.
Great feedback for the user actions, smooth movement controls, satisfying sound effects and some nice music to go along with it.

Congratulations on your submission to the jam.

Thanks for playing. I appreciate the feedback. Yes, I agree with you, I made this levels to be more like a tutorial than a full game, so they are very simple.  Nonetheless, I'll keep this in mind for my future games.

Thanks for playing. I'll be sure to check it out.

Interesting concept, if I just had a little extra time to find the match would be very nice indeed.  Great work, nice little game for a jam.

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Thanks for playing, I'll be sure to keep my physics in check next time.

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Thanks for playing and your feedback. I really enjoy making this little game, maybe I'll make a full version of it.

Thanks for playing. I'll be sure to check it out.

Glad to be able to help, and thanks for playing.

Thanks for the feedback. I'll try to fix the issue as soon as I can. 

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Yes, I uploaded the game as a Unity Web build. Thanks for the letting me know the game isn't working.

Thanks for playing the game and making the video.

I'm glad you enjoyed it, sorry for the bugs.

Regards, ONCGM.

Thanks for playing Charlmes!

I appreciate the feedback, and I'm glad you enjoyed it. I was hoping to be able to do a better polish on the game but given time and scope, I'm happy with what I and my team were able to accomplish.

The jam was really fun, and I liked the "programmer art" theme. Hoping to jam another time. Thanks again.

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Excellent idea, nice level design as well.

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Thank you , I'm glad you enjoyed it. ^-^

Nice game, I really enjoyed the main mechanic, and how it could also go against you. Don't have any complaints about the experience, it was a fun game.

And it was quite clever the way it finished, wasn't expecting it, but I surely liked it.

Regards, ONCG.

Thanks for playing and the feedback.
I did notice that the character was wearing some slippery shoes, but I couldn't convince him to change them in time. Sorry about that. I'm planning on making an improved version soon, so I'll keep this in mind.

Thanks for playing. I'm glad you enjoyed the game.