Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

Omnicorum

2
Posts
A member registered Oct 06, 2018 · View creator page →

Creator of

Recent community posts

Levels are much better. I definitely had an "aha" moment when i realized the magnet can go through the one-way platforms. One glitch/bug thing: when you're in the hub room with all the pipes, there's no reset/polarity shift UI. There was a time where I accidentally threw the magnet into the wrong pipe and tried pressing ctrl. I kept holding it and eventually the reset icon started growing larger and larger from off the top of the screen. It was kind of funny, but I ended up having to reset the hub from the pause menu.

Overall, I loved this art style. Simplistic in a way, but also smooth and it worked very well. However, communication of the games mechanics was not super good. I read the description, "light is your only weapon" and thought okay, so I need to shine light on the monsters, but that only sometimes worked. Then I looked at the controls and saw that you could turn the light off. Why would I want to turn off my weapon? The idea of the game is fantastic and I would love to play more, I just don't know how the game works or what I'm supposed to be doing or looking for so I couldn't get the full experience of this game.